Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 11001197905743005481 394 JRF1 the Shooter (level 6, -1/44 HPs) Began as a Coglin Hunter on July 31, 2025. Slain by a marrowcuda (7 damage) ... summoned by a marrowcuda ... on level 5 of the Dungeon. The game lasted 00:00:43 (1099 turns). JRF1 the Shooter (Coglin Hunter) Turns: 1099, Time: 00:00:44 Health: -1/44 AC: 4 Str: 12 XL: 6 Next: 81% Magic: 6/6 EV: 11 Int: 8 God: Gold: 134 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Haoran} rCold . . . (100%) c - +0 sling {Yadidatum} rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Haoran} c - a +0 sling (offhand) {Yadidatum} Armour b - a +0 leather armour (worn) d - a +0 helmet (worn) Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} e - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} l - a scroll of noise {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} n - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting + Level 7.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Launch Clockwork Bee Frge 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the marrowcuda but does no damage. The marrowcuda is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the marrowcuda. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You shoot a sling bullet. The sling bullet hits the marrowcuda. The marrowcuda is severely damaged. You shoot a sling bullet. The sling bullet closely misses the marrowcuda. The marrowcuda bites you. Another marrowcuda is drawn to the feast! A bombardier beetle comes into view. The marrowcuda bites you! Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the marrowcuda but does no damage. The marrowcuda is severely damaged. You shoot a sling bullet. The sling bullet hits the marrowcuda but does no damage. The marrowcuda is severely damaged. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! You shoot a sling bullet. The sling bullet closely misses the marrowcuda. x2 You shoot a sling bullet. The sling bullet closely misses the marrowcuda. The sling bullet hits the marrowcuda but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you! You die... <.. ## .... . ... . . ... .. #.## #.# #..#.#. #FB# #.....##FF##.#. .#..⌠..#@F...... .......FF######. ..######F# #.######.# #........# #. #..####### #. ##### #..# #. #...#####..# #. #...##.....# You could see 7 marrowcudas and a bombardier beetle. Vanquished Creatures Prince Ribbit (D:5) 2 ogres (D:5) A shadow imp (D:5) 2 dart slugs (D:2) 3 endoplasms A giant cockroach (D:1) 2 quokkas 4 ball pythons 4 bats 3 goblins 5 hobgoblins 6 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JRF1 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 148 | D:1 | Reached skill level 4 in Ranged Weapons 148 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 297 | D:1 | Found a faded altar of an unknown god. 527 | D:2 | Identified the +6 plate armour of the Wilderness {Dex+2} 625 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 674 | D:2 | Found a hide-covered altar of Uskayaw. 990 | D:3 | You fall into a shaft and drop 2 floors! 990 | D:5 | Entered Level 5 of the Dungeon 1003 | D:5 | Noticed an ogre 1008 | D:5 | Killed an ogre 1009 | D:5 | Reached skill level 5 in Ranged Weapons 1009 | D:5 | Reached XP level 4. HP: 33/33 MP: 4/4 1009 | D:5 | Reached XP level 5. HP: 38/38 MP: 5/5 1012 | D:5 | Noticed Prince Ribbit 1022 | D:5 | Killed Prince Ribbit 1023 | D:5 | Reached skill level 6 in Ranged Weapons 1023 | D:5 | Reached XP level 6. HP: 35/44 MP: 6/6 1095 | D:5 | Reached skill level 7 in Ranged Weapons 1099 | D:5 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms, ebering_ecumenical_altar_mist, nicolae_twisty_statue_hallways D:2: layout_basic, basic_altar, chequers_mini_garden D:3: layout_loops_corners, lemuel_round_altar D:5: layout_loops_ring, minmay_temple_entry_waves, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 148 | 46 || 194 Armour: Leather armour | 6 | 11 || 17 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 1077 | 40 | 0 | 884 | 4 | 279.2 | Dungeon | 1117 | 1077 | 40 | 0 | 884 | 4 | 279.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 476 daAuts D:2: 455 daAuts D:5: 112 daAuts D:3: 72 daAuts