JRF1 Level 1 of the Dungeon (3, 18, D:1) a +1 dagger of flaming (7, -24, D:1) a +0 spear (8, 31, D:1) a +0 ring mail (14, 29, D:1) a +0 spear (24, 20, D:1) a +0 club (46, -1, D:1) a frilled lizard skeleton (53, 30, D:1) a bat corpse (skeletalised by now) (58, -20, D:1) a +0 club (60, -16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (11, -28, D:2) a jackal corpse (skeletalised by now) (11, -23, D:2) a quokka corpse (skeletalised by now) (12, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -33, D:2) a +0 club (30, -38, D:2) a +0 whip a kobold corpse (skeletalised by now) (30, -36, D:2) a bat skeleton (33, -34, D:2) a bat skeleton (35, -19, D:2) a +0 club a goblin skeleton (36, -18, D:2) a hobgoblin skeleton (43, -25, D:2) a jackal skeleton (43, -24, D:2) a +0 dagger a goblin skeleton (44, -25, D:2) a jackal skeleton (48, -33, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (3, 4, D:3) a +0 spear (5, 10, D:3) a rat corpse (skeletalised by now) (12, 28, D:3) a +0 club a goblin skeleton (15, 4, D:3) an orb of light (19, -1, D:3) a +0 ring mail (20, 9, D:3) a bat skeleton (22, 8, D:3) a quokka skeleton (22, 19, D:3) a ball python corpse (skeletalised by now) (23, 23, D:3) a quokka skeleton (29, -7, D:3) a +1 dagger of electrocution a +0 flail a +0 whip a +0 flail a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 23, D:3) a bat corpse (skeletalised by now) (38, 20, D:3) a +0 chain mail (39, 14, D:3) a +0 leather armour (39, 21, D:3) a bat skeleton (39, 26, D:3) a +0 chain mail (44, 21, D:3) the +1 leather armour of Poor Excuses {rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (51, 36, D:3) 2 stones a +0 dagger a kobold skeleton (54, 23, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 trident (5, 6, D:4) a +0 dagger (10, 27, D:4) a +0 robe (16, 7, D:4) a +0 robe (16, 30, D:4) a +0 robe a +0 dagger (18, 29, D:4) a +1 dagger of venom a goblin skeleton (19, 32, D:4) a +0 robe (23, -5, D:4) a +0 helmet (24, -9, D:4) 5 boomerangs (26, 30, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (27, 33, D:4) a +0 barding (38, 2, D:4) a ball python skeleton (38, 6, D:4) a +0 mace a +0 robe a +2 mace a +0 robe a +0 hand axe a +0 robe a +0 hand axe a +0 robe (40, 24, D:4) a +1 pair of boots (46, 6, D:4) a +0 mace a +0 leather armour (47, 5, D:4) a +0 flail a gnoll corpse (skeletalised by now) (48, 8, D:4) a +2 spear of flaming (still there?) a gnoll corpse (skeletalised by now) (still there?) (49, 9, D:4) a +0 flail Level 5 of the Dungeon (4, 31, D:5) a +0 robe (9, 41, D:5) the +9 dagger of Nisok {elec, ^Fragile Dex+3} ^Fragile: It will be destroyed if unequipped. Dex+3: It affects your dexterity (+3). (12, 26, D:5) a +0 war axe (12, 40, D:5) a +0 ring mail (14, 7, D:5) a +0 dagger (14, 8, D:5) a +0 flail an orc skeleton (15, 8, D:5) a +0 rapier an orc skeleton (22, 11, D:5) a +0 dagger (24, 6, D:5) a +0 dagger an orc skeleton (24, 7, D:5) a +0 club a +4 trident of protection (25, 6, D:5) a +0 club (25, 7, D:5) a +0 dagger a +0 leather armour an orc skeleton (35, 3, D:5) a +0 spear a gnoll corpse (skeletalised by now) (37, 1, D:5) a +0 spear (38, 3, D:5) a +0 whip a +0 leather armour (48, 40, D:5) a +0 war axe an orc corpse (68, 8, D:5) a +0 ring mail