JRF1 Level 1 of the Dungeon (5, -4, D:1) a bat corpse (skeletalised by now) (9, 13, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (9, 14, D:1) a ball python corpse (skeletalised by now) (10, 14, D:1) a bat corpse (skeletalised by now) (11, 13, D:1) a hobgoblin corpse (skeletalised by now) (14, 18, D:1) a +0 leather armour (20, -10, D:1) a bat corpse (skeletalised by now) (23, -15, D:1) a +0 ring mail (32, -4, D:1) a frilled lizard corpse (skeletalised by now) (32, 15, D:1) a jackal corpse (skeletalised by now) (34, -8, D:1) a +0 whip (34, 14, D:1) a hobgoblin corpse (skeletalised by now) (36, -12, D:1) a +0 whip (40, 13, D:1) a +0 spear (41, -15, D:1) a ball python corpse (skeletalised by now) (42, 5, D:1) a +0 dagger (50, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (9, -2, D:2) a bat skeleton (11, -14, D:2) a +0 whip (13, 12, D:2) a +0 leather armour (16, -23, D:2) a hobgoblin corpse (22, 7, D:2) a bat skeleton (23, -9, D:2) a +0 club 5 stones a kobold skeleton (25, -12, D:2) a rat skeleton (29, 3, D:2) a +0 chain mail (36, -19, D:2) a +0 dagger (44, -9, D:2) a +0 glaive (44, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (1, -1, D:3) 8 gold pieces (8, 9, D:3) a +0 hand axe 2 boomerangs (8, 17, D:3) a scroll of identify (10, 11, D:3) a +0 flail (10, 12, D:3) a datura-tipped dart (10, 13, D:3) a +0 whip a +0 leather armour (11, 12, D:3) a +0 whip an orc corpse (12, 13, D:3) a poisoned dart (27, -11, D:3) a +0 demon trident