JRF1 Level 1 of the Dungeon (2, 52, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 18, D:1) a +0 ring mail (10, 15, D:1) a +0 dagger (17, 42, D:1) a +0 club (20, 34, D:1) a +0 robe (24, 18, D:1) a +0 short sword (25, 40, D:1) a bat skeleton (36, 43, D:1) a +0 club (40, 12, D:1) an inkwell talisman (47, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -3, D:2) a hobgoblin corpse (skeletalised by now) (2, 9, D:2) a +0 ring mail (3, -3, D:2) a quokka corpse (skeletalised by now) (13, -4, D:2) a +0 whip (18, -15, D:2) a +0 short sword a rat skeleton a kobold skeleton (21, -24, D:2) a bat corpse (skeletalised by now) (21, -23, D:2) a hobgoblin corpse (skeletalised by now) (26, -23, D:2) an inkwell talisman (32, -7, D:2) a bat skeleton (33, -9, D:2) a ball python skeleton (34, -22, D:2) a rat corpse (skeletalised by now) (35, -11, D:2) a ball python skeleton (35, 3, D:2) a +0 mace (46, -26, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) the +2 spear of Gloom {freeze, Str+3 Dex+6} Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (7, -7, D:3) a hobgoblin corpse (15, -25, D:3) the felid corpse of Natasha (skeletalised by now) (22, -18, D:3) a +0 mace of holy wrath (unseen) (23, -16, D:3) a +0 flail (34, -30, D:3) a hobgoblin corpse (skeletalised by now) (34, -26, D:3) a +0 dagger (36, -31, D:3) a jackal corpse (skeletalised by now) (43, -46, D:3) a +0 leather armour (44, -42, D:3) an adder corpse (skeletalised by now)