JRF1 Level 1 of the Dungeon (4, 39, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (4, 42, D:1) a quokka corpse (skeletalised by now) (5, 30, D:1) a ball python skeleton (11, 4, D:1) a rat skeleton (37, 38, D:1) 7 stones (50, 27, D:1) a +0 robe (52, 31, D:1) a +0 short sword (56, 32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 44, D:2) a +0 pair of gloves (6, 40, D:2) a bat skeleton (14, 24, D:2) a +0 leather armour (17, 17, D:2) a rat corpse (skeletalised by now) (24, 4, D:2) a +0 mace (26, 15, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 39, D:2) a jackal skeleton (26, 40, D:2) a jackal skeleton (31, 37, D:2) a frilled lizard corpse (skeletalised by now) (34, 31, D:2) a +0 hand axe (45, 3, D:2) a +0 dagger (47, 43, D:2) a frilled lizard skeleton (48, 4, D:2) a hobgoblin corpse (skeletalised by now) (53, 7, D:2) 7 gold pieces (54, 6, D:2) 8 gold pieces (55, 5, D:2) 8 gold pieces Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces a +0 club (6, -28, D:3) 4 gold pieces a +0 club (8, -2, D:3) a +0 short sword a +0 leather armour (15, -5, D:3) 9 gold pieces (23, -18, D:3) 17 gold pieces (26, -20, D:3) 5 gold pieces (26, -19, D:3) 7 gold pieces (28, -25, D:3) a parchment of Launch Clockwork Bee (30, -23, D:3) 5 gold pieces (31, -22, D:3) 7 gold pieces a sewer (0, 0, Sewer) a +0 short sword (0, 1, Sewer) a +0 ring mail (1, 1, Sewer) a scroll of identify (4, 5, Sewer) 4 gold pieces