JRF1 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (5, 23, D:1) a hobgoblin corpse (skeletalised by now) (8, 40, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 47, D:1) a +0 dagger of venom (21, 29, D:1) a bat corpse (skeletalised by now) (24, 29, D:1) a hobgoblin corpse (skeletalised by now) (24, 30, D:1) a +0 dagger (34, 5, D:1) a ring of protection from cold (40, 37, D:1) a +0 dagger a goblin skeleton (44, 38, D:1) a rat skeleton (53, -5, D:1) a rat skeleton (58, 30, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 9, D:2) a +0 trident (4, 2, D:2) a +0 scale mail (5, -3, D:2) a bat corpse (skeletalised by now) (20, 8, D:2) a bat corpse (skeletalised by now) (22, 23, D:2) a +0 dagger (22, 28, D:2) a jackal skeleton a jackal skeleton (22, 29, D:2) a +0 dagger a kobold skeleton (26, 6, D:2) a +0 club a goblin skeleton (38, -6, D:2) a +0 leather armour (38, 7, D:2) a +0 robe (57, 37, D:2) a +0 club (57, 40, D:2) 2 poisoned darts (58, -5, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (2, 7, D:3) a +0 spear (6, -27, D:3) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (7, 5, D:3) a hobgoblin skeleton (12, -13, D:3) a ball python skeleton (17, -8, D:3) a +0 club a goblin skeleton (17, 7, D:3) a +0 robe (22, 5, D:3) a +0 flail an orc corpse (skeletalised by now) (25, 0, D:3) a jackal skeleton (26, 19, D:3) a +0 club 2 stones (38, -15, D:3) an adder skeleton (41, -8, D:3) a +0 short sword a kobold skeleton (41, -1, D:3) an inkwell talisman (48, -27, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (3, 33, D:4) the +3 leather armour "Yjuhiqack" {rC++ MP-4 Str+3 Dex+3} rC++: It greatly protects you from cold. MP-4: It affects your magic capacity (-4). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (5, 10, D:4) a +0 ring mail (5, 16, D:4) a +0 ring mail (21, 33, D:4) a +0 flail a boomerang an orc skeleton (28, 37, D:4) a +0 hand axe a +0 leather armour an orc skeleton (41, 1, D:4) a +0 club a stone a kobold corpse (skeletalised by now) (45, 34, D:4) a +0 dagger (45, 35, D:4) a +0 whip (56, 24, D:4) a black bear corpse (skeletalised by now) (57, 21, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (15, -38, D:5) a +0 quarterstaff (21, -8, D:5) a +0 ring mail (23, -43, D:5) a +0 leather armour (23, -34, D:5) the human corpse of Prince Ribbit (skeletalised by now) (30, -42, D:5) the maw talisman of Mizxon {rF+ Int+2 SInv} [maw talisman] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (36, -7, D:5) a +0 trident (48, -27, D:5) a +0 mace (52, -24, D:5) an adder skeleton (53, -22, D:5) an adder corpse (skeletalised by now) (54, -24, D:5) a rat skeleton (54, -10, D:5) a +6 ring of intelligence (56, -25, D:5) a rat corpse (skeletalised by now) (57, -25, D:5) a rat corpse (skeletalised by now) (60, -30, D:5) a ball python corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Ijekhono's Antique Armour Boutique a +0 ring mail (76 gold) a +0 robe (17 gold) an orb of mayhem (171 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +2 robe of positive energy (283 gold) a +0 helmet (85 gold) the +9 plate armour of Sif Muna's Delight {rC++ Dex-2} (1582 gold) rC++: It greatly protects you from cold. Dex-2: It affects your dexterity (-2). a +0 scale mail (76 gold) (1, -4, D:6) 6 stones (5, 0, D:6) 9 stones (5, 1, D:6) 5 stones (6, -19, D:6) a +0 spear (7, -18, D:6) a +0 whip a gnoll corpse (skeletalised by now) (7, -8, D:6) 4 stones (8, -19, D:6) a +0 spear (9, -20, D:6) a +0 whip a gnoll corpse (skeletalised by now) (9, -5, D:6) 6 stones (12, -8, D:6) a +0 shortbow (13, 7, D:6) a +0 dagger (29, -18, D:6) a +0 scale mail a +2 heavy flail the human skeleton of Edmund (44, -20, D:6) a +0 giant spiked club (45, -3, D:6) a +2 trident of freezing an orc skeleton (51, -17, D:6) a +0 short sword (53, -11, D:6) a ring of see invisible Level 7 of the Dungeon (0, 0, D:7) an iguana corpse (skeletalised by now) (0, 1, D:7) a +0 partisan (4, 3, D:7) a +0 robe (18, 11, D:7) a +0 robe (18, 19, D:7) a +0 spear a +0 halberd a gnoll skeleton (18, 28, D:7) a +0 giant club an ogre skeleton (19, 22, D:7) a +0 flail a gnoll skeleton (24, 7, D:7) a steam dragon corpse (skeletalised by now) (31, 6, D:7) a +2 short sword a +0 robe a +4 great sword a +0 robe (31, 45, D:7) a +0 hand axe an orc corpse (skeletalised by now) (31, 46, D:7) a +0 dagger a +0 robe (31, 47, D:7) a +0 dagger a +0 war axe a +0 plate armour (31, 48, D:7) a +0 mace a +0 ring mail (32, 36, D:7) a +0 falchion (32, 48, D:7) a +0 pair of boots (33, 8, D:7) a +0 halberd a +0 robe (34, 9, D:7) a +4 hand axe a +0 robe a +2 spear a +0 robe (42, 30, D:7) a water moccasin skeleton (43, 25, D:7) a +0 pair of boots (47, 29, D:7) a +0 club a gnoll skeleton (48, 30, D:7) a +0 club a +0 flail a gnoll skeleton (51, 0, D:7) a +0 whip a +0 whip a +0 leather armour a +0 whip (52, 0, D:7) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (52, 42, D:7) a +5 ring of evasion (52, 43, D:7) a +0 pair of boots (54, 13, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 6 boomerangs (0, 13, D:8) a +0 dagger (3, -3, D:8) 7 gold pieces a +0 club (4, -2, D:8) 7 gold pieces a +0 robe a +0 club (7, 40, D:8) a +0 ring mail (9, 16, D:8) a +0 club (10, 32, D:8) a parchment of Volatile Blastmotes (11, 27, D:8) a +0 falchion (13, 21, D:8) a +0 scale mail (14, 11, D:8) a +0 club (15, 11, D:8) a +0 dagger a +0 robe (17, -17, D:8) a +0 short sword a +0 whip 2 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (18, -17, D:8) a +0 short sword 7 poisoned darts a kobold skeleton (18, -16, D:8) a +0 dagger a kobold skeleton (18, -15, D:8) a +0 dagger a kobold skeleton (18, 11, D:8) a +0 dagger a +0 ring mail (18, 12, D:8) a +0 flail (21, -1, D:8) 5 poisoned darts (45, 13, D:8) a +0 robe Level 9 of the Dungeon the Ecumenical Temple