JRF1 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -3, D:1) 2 poisoned darts (11, 11, D:1) a +0 club (13, 0, D:1) a +0 robe (13, 8, D:1) a hobgoblin corpse (skeletalised by now) (19, -2, D:1) an orb of energy (22, -9, D:1) a +0 dagger (22, -4, D:1) a rat corpse (skeletalised by now) (25, 2, D:1) an inkwell talisman (25, 23, D:1) a +0 robe (27, -1, D:1) a frilled lizard skeleton (27, 9, D:1) a bat skeleton (30, -16, D:1) a +0 leather armour (31, -16, D:1) a +0 dagger 2 stones (34, 20, D:1) a +0 war axe (37, 23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 28, D:2) a rat skeleton (2, 34, D:2) a +0 short sword (10, 11, D:2) a +0 dagger (10, 19, D:2) a +0 mace (16, -4, D:2) a +6 ring of strength (16, 31, D:2) a bat corpse (skeletalised by now) (17, 5, D:2) a +0 spear (18, 25, D:2) an inkwell talisman (23, 14, D:2) a +0 dagger a stone (32, 10, D:2) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (38, 7, D:2) a +0 ring mail (41, 36, D:2) a +0 scale mail (43, 19, D:2) a +0 spear (43, 33, D:2) a +0 scale mail (45, 11, D:2) a +0 leather armour (52, 26, D:2) a +0 ring mail (54, 24, D:2) a +0 hand axe (58, 27, D:2) a +0 quarterstaff (61, 15, D:2) a scroll of silence Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (24, -38, D:3) a +0 club 3 poisoned darts (35, -25, D:3) a +0 mace (35, 7, D:3) a frilled lizard skeleton (38, -22, D:3) a +0 sling (51, 0, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 17, D:4) 3 large rocks (9, -2, D:4) a +0 ring mail (13, -35, D:4) a +0 club a goblin corpse (skeletalised by now) (15, -1, D:4) a +0 dagger a goblin skeleton (16, -1, D:4) a +0 dagger 3 stones a kobold skeleton (21, -15, D:4) a +0 club (30, -26, D:4) a +0 club (42, -6, D:4) a +0 club a goblin corpse (skeletalised by now) (51, -13, D:4) 3 flux baubles (51, 17, D:4) a +0 scale mail (54, -23, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (5, 16, D:5) a +0 leather armour (25, 11, D:5) a +0 leather armour (28, -11, D:5) a +0 hand axe (30, 14, D:5) a +0 club (31, 0, D:5) a parchment of Passwall (34, -7, D:5) a +2 pair of gloves (46, 25, D:5) a +0 leather armour (48, 3, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a potion of might (5, -1, D:6) 15 gold pieces