JRF1 Level 1 of the Dungeon (2, 4, D:1) a quokka skeleton (6, 15, D:1) a bat skeleton (8, 14, D:1) a +0 short sword (13, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 27, D:1) a rat corpse (skeletalised by now) (30, -20, D:1) a +0 short sword (33, 9, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 0, D:1) a +0 chain mail (44, -14, D:1) a +0 hand axe (53, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hotrol's General Store a +0 barding (276 gold) a phantom mirror (480 gold) a +0 ring mail (48 gold) a scroll of identify (24 gold) a potion of mutation (unknown) (96 gold) a parchment of Swiftness (129 gold) [Shop] Cyih Sog's Weapon Shoppe 4 boomerangs (96 gold) a +0 rapier (66 gold) the +10 flail of Disharmony {elec, rC+ rCorr Str+2} (990 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). a +0 hand axe (36 gold) a +1 long sword of freezing (159 gold) the +7 halberd of Plague {freeze, rPois rCorr Str+2 Dex-3} (682 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). a +0 war axe (42 gold) 5 poisoned darts (36 gold) a +0 mace (36 gold) a +0 giant spiked club (31 gold) (6, 49, D:2) a +0 short sword 3 stones (12, 3, D:2) an adder skeleton (12, 8, D:2) a +0 mace (14, 24, D:2) a +0 mace a +0 ring mail (17, 38, D:2) a +0 spear (21, 37, D:2) a human skeleton (22, 31, D:2) a staff of earth (30, 4, D:2) a +0 ring mail (37, 24, D:2) a +0 hand axe (39, 11, D:2) a +0 robe a +3 spectral club (39, 29, D:2) a bat skeleton (39, 31, D:2) a +0 club a goblin skeleton (40, 40, D:2) a +1 dagger of protection 4 stones a kobold skeleton (41, 24, D:2) a quokka skeleton (41, 47, D:2) a +0 club a goblin skeleton (46, 6, D:2) a rat corpse (skeletalised by now) (47, 7, D:2) a quokka corpse (skeletalised by now) (50, 24, D:2) a frilled lizard skeleton (50, 30, D:2) an adder skeleton (51, 38, D:2) a +0 ring mail (51, 40, D:2) a +0 sling (58, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 28, D:3) a +0 mace (2, 29, D:3) an adder corpse (skeletalised by now) (4, 28, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (5, -13, D:3) a +0 short sword (8, 23, D:3) a +0 falchion (11, 8, D:3) a bat skeleton (13, 25, D:3) a scroll of poison (18, -2, D:3) a +0 club (21, 34, D:3) the felid skeleton of Natasha (33, 29, D:3) a hobgoblin skeleton (42, 25, D:3) a jackal corpse (skeletalised by now) (42, 27, D:3) a +2 whip of venom (43, 46, D:3) an adder corpse (skeletalised by now) (44, 24, D:3) a +0 short sword a kobold corpse (skeletalised by now) (44, 27, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (52, -11, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Fony Uta's Distillery a potion of might (unknown) (52 gold) a potion of invisibility (unknown) (104 gold) a potion of attraction (39 gold) a potion of heal wounds (104 gold) a potion of resistance (unknown) (130 gold) a potion of heal wounds (104 gold) a potion of curing (unknown) (39 gold) a potion of brilliance (unknown) (52 gold) [Shop] Dekoem's Self-Improvement Boutique a manual of Long Blades (1200 gold) a manual of Shields (1200 gold) a manual of Conjurations (1200 gold) a manual of Translocations (1200 gold) (0, 0, D:4) a +0 cloak (16, -19, D:4) a +0 leather armour (27, -18, D:4) a +0 club a +0 club (27, 1, D:4) a +0 dagger a kobold skeleton (28, -18, D:4) a +0 spear (28, -16, D:4) a +0 club (34, -16, D:4) a +2 spear of freezing (35, -16, D:4) a +0 whip (36, -15, D:4) a +0 flail a +0 club (45, -33, D:4) a +0 trident (50, -10, D:4) a +0 chain mail a +0 mace (51, 8, D:4) a +0 dagger (52, -13, D:4) a +2 robe of positive energy a +0 dagger (52, 22, D:4) a +0 helmet (53, -29, D:4) a +0 whip (59, -17, D:4) a +0 hand axe (59, -1, D:4) the +9 dagger of the Grinning Lizard {protect, rF+} rF+: It protects you from fire. Level 5 of the Dungeon (10, -2, D:5) a +0 dagger (10, -1, D:5) a +0 hand axe (10, 1, D:5) a +0 hand axe (16, -30, D:5) a +0 whip (17, 2, D:5) a +0 mace (24, -13, D:5) a +0 mace a +0 leather armour (27, 0, D:5) a +0 leather armour (31, -16, D:5) a +0 ring mail (38, -2, D:5) a +0 ring mail (44, 4, D:5) a +0 whip a +0 robe the Ecumenical Temple