JRF1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 2, D:1) a +0 robe (6, -1, D:1) a +0 club (10, 27, D:1) a quokka corpse (skeletalised by now) (16, -8, D:1) a ball python skeleton (17, -5, D:1) a rat skeleton (18, -18, D:1) a quokka corpse (skeletalised by now) (19, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -20, D:1) a +2 dagger of electrocution (34, 25, D:1) a hobgoblin skeleton (35, -13, D:1) 9 stones (37, -16, D:1) a frilled lizard corpse (skeletalised by now) (39, -3, D:1) an inkwell talisman (42, 7, D:1) a +0 hand axe (46, 1, D:1) a +2 vampiric short sword 3 stones (48, -22, D:1) a +0 spear (48, 12, D:1) a +0 dagger (50, -19, D:1) a frilled lizard corpse (skeletalised by now) (57, 0, D:1) a +0 flail (59, -17, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, 9, D:2) a hobgoblin corpse (14, 27, D:2) a +0 hand axe a +0 flail (16, 13, D:2) a +0 robe (16, 29, D:2) a scroll of enchant weapon (26, 27, D:2) 13 gold pieces (26, 29, D:2) 8 gold pieces (38, 7, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (42, 2, D:2) a +0 leather armour