JRF1 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 4, D:1) a +0 sling (14, 15, D:1) a bat skeleton (23, 30, D:1) a +0 ring mail (30, 9, D:1) a +0 plate armour (34, 34, D:1) a +0 dagger (34, 35, D:1) a quokka corpse (skeletalised by now) (35, 34, D:1) a rat skeleton (36, -7, D:1) a quokka corpse (skeletalised by now) (36, 33, D:1) a +0 club (42, 16, D:1) a +0 leather armour (43, 14, D:1) a +0 dagger (45, 1, D:1) a quokka skeleton (53, 25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, -24, D:2) a +0 leather armour (10, -27, D:2) a +0 short sword 4 stones a kobold skeleton (11, -27, D:2) a jackal skeleton (11, -26, D:2) a jackal skeleton (11, -15, D:2) a bat skeleton (11, -13, D:2) a ball python corpse (16, 0, D:2) a +0 club (17, -3, D:2) a rat skeleton (17, -1, D:2) a ball python skeleton a rat skeleton (33, -6, D:2) a +0 hammer of draining (unseen) (36, 0, D:2) an inkwell talisman (41, -36, D:2) a +0 spear (44, -25, D:2) a +0 short sword (46, -28, D:2) a ball python corpse (skeletalised by now) (51, 7, D:2) a quokka corpse (skeletalised by now) (52, 4, D:2) a frilled lizard corpse (55, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (55, -5, D:2) a +0 dagger