JRF1 Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (0, 2, D:1) a hobgoblin corpse (skeletalised by now) (1, -27, D:1) a ball python corpse (skeletalised by now) (3, -26, D:1) a +0 leather armour (10, -30, D:1) a +0 club (11, -30, D:1) a +0 spear (13, -40, D:1) a quokka corpse (skeletalised by now) (13, -37, D:1) a +0 club (22, -19, D:1) a bat corpse (skeletalised by now) (43, -15, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (44, -27, D:1) a +0 club 2 stones a kobold skeleton (50, -4, D:1) a +0 hand axe (54, -27, D:1) a +0 dagger 4 stones (59, -31, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 6, D:2) an adder skeleton (19, 25, D:2) a +0 chain mail (21, 19, D:2) a ball python skeleton (25, -5, D:2) a +0 club (25, 37, D:2) 6 darts of disjunction (28, -4, D:2) a +0 dagger (28, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 13, D:2) a rat skeleton (33, 36, D:2) an adder corpse (skeletalised by now) (34, 1, D:2) a bat corpse (skeletalised by now) (34, 36, D:2) a +0 club a bat corpse (skeletalised by now) (35, 35, D:2) a hobgoblin corpse (skeletalised by now) (39, 39, D:2) a +0 club (40, 32, D:2) an inkwell talisman (46, 31, D:2) a +0 robe Level 3 of the Dungeon [Shop] Joingie's Assorted Antiques a +0 robe (20 gold) a +0 ring mail (92 gold) a tin of tremorstones (2/2) (920 gold) a potion of lignification (69 gold) 2 potions of enlightenment (230 gold) (0, 0, D:3) a +0 robe (5, -1, D:3) a +0 cloak (14, -3, D:3) a frilled lizard skeleton (19, 2, D:3) a ball python skeleton (21, 14, D:3) a +0 hand axe (26, 3, D:3) a +0 dagger (27, 11, D:3) a +0 short sword a kobold corpse (skeletalised by now) (38, -29, D:3) a +0 dagger of venom 4 stones a kobold corpse (skeletalised by now) (41, -2, D:3) an adder skeleton (41, 11, D:3) an adder skeleton (42, -11, D:3) a bat skeleton (44, -25, D:3) a frilled lizard corpse (skeletalised by now) (44, 10, D:3) a +0 leather armour (47, 23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, 24, D:3) a +0 pair of boots (51, 22, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, 15, D:4) a +2 leather armour of cold resistance (17, -12, D:4) a +0 hammer (19, -12, D:4) a +0 hammer of protection (20, -12, D:4) a +0 hammer (22, -11, D:4) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (23, -12, D:4) a +0 hammer (23, -11, D:4) a +0 hammer (23, -10, D:4) a +0 hammer (23, 4, D:4) a +0 club (24, -12, D:4) a +0 hammer (24, 3, D:4) a +0 mace a +0 hand axe (25, -12, D:4) a +0 hammer (25, -10, D:4) a +2 hammer of draining (25, 1, D:4) a +0 mace a +0 leather armour (25, 3, D:4) a +0 trident (31, -20, D:4) a +0 hand axe (32, -27, D:4) a +2 trident of venom (33, -2, D:4) a +0 falchion (37, 6, D:4) a +0 chain mail (39, -22, D:4) a +0 sling (43, -23, D:4) a +0 dagger a goblin corpse (skeletalised by now) (47, -26, D:4) a +0 quarterstaff (53, 0, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a hound corpse (10, -10, D:5) a howler monkey corpse (skeletalised by now) (22, 1, D:5) 16 gold pieces (41, 12, D:5) 5 gold pieces (44, 14, D:5) a parchment of Launch Clockwork Bee the Necropolis (0, 0, Necropolis) 17 gold pieces (0, 1, Necropolis) 12 gold pieces (0, 2, Necropolis) 9 gold pieces (0, 11, Necropolis) a potion of brilliance (0, 12, Necropolis) a scroll of revelation (0, 13, Necropolis) 3 poisoned darts (7, 5, Necropolis) 17 gold pieces (7, 6, Necropolis) 13 gold pieces (7, 7, Necropolis) 14 gold pieces (7, 8, Necropolis) 8 gold pieces (8, 5, Necropolis) 8 gold pieces (8, 6, Necropolis) 12 gold pieces (8, 7, Necropolis) 11 gold pieces (8, 8, Necropolis) 16 gold pieces (9, 6, Necropolis) a scroll of identify (9, 7, Necropolis) 13 gold pieces (33, -25, Necropolis) 14 gold pieces (34, -25, Necropolis) an amulet of the acrobat (35, -25, Necropolis) the +10 dire flail "Ginyger" {reap, rF- rN+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (35, 8, Necropolis) the +4 short sword "Dolicull" {heavy, rF+ rN+ MP+6 SInv} rF+: It protects you from fire. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. (unseen) (36, -25, Necropolis) 14 gold pieces (36, 6, Necropolis) a +0 chain mail (37, -25, Necropolis) 10 gold pieces (38, -25, Necropolis) 11 gold pieces