JRF1 Level 1 of the Dungeon (0, 0, D:1) a staff of fire (3, -14, D:1) a +0 club (3, -12, D:1) a bat corpse (skeletalised by now) (8, 19, D:1) a +2 barding (10, 6, D:1) a +0 robe (10, 8, D:1) 5 boomerangs (12, -6, D:1) a +0 dagger (16, 15, D:1) a frilled lizard corpse (skeletalised by now) (17, -16, D:1) a +0 dagger (23, 19, D:1) a +0 ring mail (29, -25, D:1) a bat skeleton (34, -17, D:1) a +2 cloak (36, -25, D:1) a +0 sling (36, -19, D:1) a +0 dagger (39, -17, D:1) a +0 short sword a stone a kobold skeleton (40, 11, D:1) a +0 hand axe (53, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -8, D:2) a ball python corpse (6, 1, D:2) the +3 rapier of Deflation {flame, rPois rCorr Str-4 Dex+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). (10, 14, D:2) an adder corpse (11, 3, D:2) a frilled lizard corpse