JRF1 Level 1 of the Dungeon (9, -3, D:1) a hobgoblin corpse (skeletalised by now) (10, -14, D:1) a hobgoblin skeleton (10, -12, D:1) a frilled lizard skeleton (11, 2, D:1) a +0 dagger (12, -21, D:1) a +0 robe (18, 8, D:1) a +0 club (21, -16, D:1) a rat skeleton (22, 3, D:1) a frilled lizard corpse (skeletalised by now) (23, -3, D:1) a +0 leather armour (31, 15, D:1) a ball python corpse (skeletalised by now) (33, 5, D:1) a quokka corpse (skeletalised by now) (38, 16, D:1) a ball python corpse (skeletalised by now) (42, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (42, -21, D:1) a rat corpse (skeletalised by now) (48, 9, D:1) a bat corpse (skeletalised by now) (51, 10, D:1) a bat corpse (skeletalised by now) (51, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (3, -29, D:2) a bat corpse (skeletalised by now) (3, -14, D:2) a hobgoblin corpse (skeletalised by now) (4, -17, D:2) a +0 falchion (14, -1, D:2) a +0 dagger a +0 club a goblin corpse (20, -45, D:2) a +0 robe (24, -29, D:2) a staff of fire (27, -35, D:2) a +0 club (27, -7, D:2) a +0 whip (30, -34, D:2) a +0 dagger a goblin corpse (35, -16, D:2) a rat skeleton (35, -15, D:2) a hobgoblin skeleton (36, -46, D:2) a +0 plate armour (37, -16, D:2) a +0 broad axe