JRF1 Level 1 of the Dungeon (0, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (0, 5, D:1) a bat corpse (skeletalised by now) (0, 11, D:1) a +0 hand axe (2, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, 14, D:1) a +0 trident (25, 3, D:1) a rat corpse (skeletalised by now) (26, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 29, D:1) a +0 dagger (27, 10, D:1) a +0 short sword (27, 34, D:1) a jackal corpse (skeletalised by now) (28, 19, D:1) a rat corpse (skeletalised by now) (30, -2, D:1) a hobgoblin corpse (skeletalised by now) (37, 39, D:1) a +0 club (38, 31, D:1) a rat corpse (skeletalised by now) (39, 18, D:1) a hobgoblin skeleton (39, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 50, D:1) a +0 robe (45, 23, D:1) a +0 club a goblin skeleton (52, 4, D:1) a bat corpse (skeletalised by now) (65, 13, D:1) a +2 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of venom (4, -9, D:2) a +0 whip a kobold corpse (5, -9, D:2) an adder corpse (10, 7, D:2) a dart slug corpse (11, 5, D:2) a quokka corpse (11, 6, D:2) a frilled lizard corpse