Dungeon Crawl Stone Soup version 0.34-a0-349-g71506e332b (webtiles) character file. Game seed: 6551031528521697815 24 JRF1 the Changeling (level 3, -6/17 HPs) Began as an Octopode Shapeshifter on July 11, 2025. Mangled by Terence ... wielding a +1 mace of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (942 turns). JRF1 the Changeling (Octopode Shapeshifter) Turns: 942, Time: 00:00:41 Health: -6/17 AC: 1 Str: 15 XL: 3 Next: 2% Magic: 3/3 EV: 16 Int: 12 God: Gold: 35 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) e - ring of flight rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: flux-form, flying, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Jewellery e - a ring of flight (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of fear {unknown} j - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of lignification f - a potion of invisibility {unknown} i - 2 potions of moonshine {unknown} l - 2 potions of curing {unknown} Baubles a - 2 flux baubles Talismans c - a quill talisman (active) d - a protean talisman m - a storm talisman n - a rimehorn talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 3.3 Unarmed Combat * Level 3.6 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Flame Wave Conj/Fire 0% 2d4 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A hobgoblin comes into view. The hobgoblin shouts! Terence the Veteran comes into view. He is wielding a +1 mace of protection. You barely miss the goblin. Your grab misses the goblin. There are monsters nearby! You closely miss the goblin. You grab the goblin. You constrict the goblin. You kill the goblin! You see here a +0 club. The hobgoblin barely misses you. You tentacle-slap the hobgoblin. You grab the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You closely miss Terence. Your grab misses Terence. Terence misses you. You barely miss Terence. You grab Terence. You constrict Terence, but do no damage. Terence misses you. You tentacle-slap Terence but do no damage. You constrict Terence. Terence hits you with a +1 mace of protection. You tentacle-slap Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +1 mace of protection! You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. You lose your grip on Terence. Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence. Terence begins to glow. You grab Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +1 mace of protection! Ouch! That really hurt! You die... Terence says, "And stay out!" #.... ##.... ##### #..... #.<.# ......###...# .#......#...# ........#...# ............# #......)#...# .......p#.<.# .#....@.#...# .......##...# ####... #...# #... ###.# .... .# ##... ##.. You could see Terence (contam). Vanquished Creatures 4 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) 5 goblins A kobold (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JRF1 the Octopode Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 149 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 931 | D:2 | Noticed Terence 937 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 942 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, columned_hall_lemuel, hangedman_abyss_or_decor_stabs D:2: layout_rooms, chequers_arboretum, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 49 Tentacles || 6 Constrict || 11 Stab: Sleeping || 7 Armour: Skin || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 938 | 848 | 90 | 0 | 686 | 2 | 469.0 | Dungeon | 938 | 848 | 90 | 0 | 686 | 2 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 15 daAuts