Dungeon Crawl Stone Soup version 0.34-a0-349-g71506e332b (webtiles) character file. Game seed: 13397291528477557213 32 JRF1 the Changeling (level 3, -4/18 HPs) Began as an Octopode Shapeshifter on July 11, 2025. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:45 (920 turns). JRF1 the Changeling (Octopode Shapeshifter) Turns: 920, Time: 00:00:46 Health: -4/18 AC: 1 Str: 15 XL: 3 Next: 25% Magic: 3/3 EV: 16 Int: 12 God: Gold: 34 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Missiles i - 5 javelins (quivered) j - 2 poisoned darts k - a throwing net Jewellery l - a ring of flight Scrolls e - a scroll of teleportation {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of lignification f - a potion of heal wounds {unknown} Baubles a - 2 flux baubles Talismans c - a quill talisman (active) d - a protean talisman h - a medusa talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 3.4 Unarmed Combat * Level 3.7 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't go up here! The adder is struck by your quills. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You climb downwards. You feel sick. The endoplasm quivers. There is a stone staircase leading up here. You completely miss the adder. Your grab misses the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Unknown command. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Unknown command. Unknown command. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder closely misses you. You closely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder bites you but does no damage. You tentacle-slap the adder. The adder begins to glow. You grab the adder. You squeeze the adder. You kill the adder! The endoplasm freezes you. You are frozen. You die... ######## #......# #......# #.....p# #....J.# ........# ##......# #......# #......# #......# ######## You could see an endoplasm. Vanquished Creatures 2 adders A dart slug (D:1) 2 hobgoblins 4 ball pythons (D:1) 4 bats (D:1) 4 endoplasms (D:1) 2 frilled lizards (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 kobolds (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JRF1 the Octopode Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 240 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 907 | D:2 | Reached XP level 3. HP: 17/24 MP: 3/3 920 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_grove, serial_shops, nicolae_shop_back_alley_shop, kennysheep_generic_room_16 D:3: layout_rooms, mainiacjoe_overflow_alcove_4 Action || total ---------------------------++------- Melee: Unarmed || 49 Constrict || 13 Tentacles || 5 Punch || 2 Stab: Sleeping || 7 Armour: Skin || 18 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 917 | 755 | 162 | 0 | 597 | 3 | 305.7 | Dungeon | 917 | 755 | 162 | 0 | 597 | 3 | 305.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts D:2: 54 daAuts D:3: 4 daAuts