Dungeon Crawl Stone Soup version 0.34-a0-349-g71506e332b (webtiles) character file. Game seed: 596468755553455950 16 JRF1 the Changeling (level 2, -4/13 HPs) Began as an Octopode Shapeshifter on July 11, 2025. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:26 (921 turns). JRF1 the Changeling (Octopode Shapeshifter) Turns: 921, Time: 00:00:26 Health: -4/13 AC: 1 Str: 13 XL: 2 Next: 58% Magic: 2/2 EV: 16 Int: 12 God: Gold: 52 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Missiles f - 6 javelins (quivered) Scrolls g - a scroll of brand weapon {unknown} i - a scroll of silence {unknown} j - a scroll of amnesia {unknown} k - 3 scrolls of identify {unknown} l - a scroll of revelation {unknown} n - a scroll of fear {unknown} Potions b - a potion of lignification e - a potion of might {unknown} h - a potion of mutation {unknown} m - a potion of enlightenment {unknown} Baubles a - 2 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 3.3 Unarmed Combat * Level 3.4 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 45% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc is nearby! The orc is struck by your quills. The orc closely misses you. An orc is nearby! You tentacle-slap the orc. Your grab misses the orc. You squeeze the orc. You kill the orc! Things that are here: a +0 club; an orc corpse Found an escape hatch in the ceiling. No target in view! Found a stone staircase leading down. No target in view! You now have 42 gold pieces (gained 16). You now have 52 gold pieces (gained 10). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a leather armour. Found a scroll labelled SEUNNA QOATUGH. Sigmund is nearby! Sigmund is nearby! Sigmund hits you from afar with a +0 scythe. Sigmund is nearby! Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! Sigmund is nearby! Okay, then. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Sigmund misses you. You tentacle-slap Sigmund. Sigmund begins to glow. You grab Sigmund. Sigmund is lightly wounded. You constrict Sigmund. You tentacle-slap Sigmund. Sigmund glows dangerously bright. You squeeze Sigmund. Sigmund is moderately wounded. You constrict Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. # #.# ##. #.# ..##.## ....? .... [.# #### #@# # #... #p# . #.## #.# .# #.## #.# .# #.## #######.##.#### ###.## #.............. ..#.#. #.......#.##### #.#.## #.........# #####.#... #.......### #.....#### #######<.# #.....#### You could see Sigmund (heavy contam). Vanquished Creatures An orc (D:2) 3 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) A kobold (D:1) 6 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JRF1 the Octopode Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 914 | D:2 | Noticed Sigmund 921 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring D:2: layout_basic, minmay_pentomino_z2, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 24 Constrict || 9 Tentacles || 8 Stab: Sleeping || 5 Armour: Skin || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 919 | 882 | 37 | 0 | 752 | 2 | 459.5 | Dungeon | 919 | 882 | 37 | 0 | 752 | 2 | 459.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 851 daAuts D:2: 67 daAuts