JRF1 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 14, D:1) a +0 club (2, -17, D:1) a +0 club (4, -15, D:1) a ball python corpse (skeletalised by now) (4, 25, D:1) a +1 vampiric dagger a kobold corpse (skeletalised by now) (5, -14, D:1) a rat corpse (skeletalised by now) (14, 9, D:1) a +0 ring mail (21, -6, D:1) a quill talisman (22, 3, D:1) a +0 ring mail (25, -9, D:1) a ball python skeleton (26, -24, D:1) a +0 dagger 5 stones (26, -9, D:1) a frilled lizard skeleton (30, 19, D:1) a +0 mace (33, -15, D:1) a +0 dagger 2 stones a kobold skeleton (33, 27, D:1) a +0 dagger 4 stones (35, -16, D:1) a +0 whip (39, -16, D:1) a +0 dagger (40, -17, D:1) a +0 dagger a kobold skeleton (41, 1, D:1) a rat skeleton (45, -6, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs (9, -22, D:2) a +0 dagger 2 stones (9, -12, D:2) a +0 club (16, -23, D:2) a +0 dagger (16, -22, D:2) a rat corpse (19, -24, D:2) a +0 pair of boots (23, -3, D:2) a +0 whip a kobold corpse (skeletalised by now) (30, -30, D:2) a bat corpse (30, -21, D:2) a +0 hand axe (30, -20, D:2) a +0 club a +0 sling (31, -30, D:2) an adder corpse (33, -28, D:2) a +0 hand axe (38, -42, D:2) a scroll of identify