Dungeon Crawl Stone Soup version 0.35-a0-1241-g07a7fc663f (webtiles) character file. Game seed: 7408212475830953235 5 JJL the Ducker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Slain by a hound (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:16 (188 turns). JJL the Ducker (Merfolk Gladiator) Turns: 188, Time: 00:00:16 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 72% Magic: 1/1 EV: 12 Int: 7 God: Gold: 27 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of identify {unknown} Skills: + Level 2.4 Fighting - Level 3.2 Long Blades + Level 2.1 Throwing + Level 4.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17804 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold shouts! You hear a bark! The kobold throws a dart. The dart closely misses you. Found a stone staircase leading down. Found 4 gold pieces. You encounter a hound. The kobold throws a dart. The dart hits you! You are poisoned. You see here a scroll labelled XIRIFO ZYHOUWNODGHY. You feel very sick. The kobold hits you but does no damage. You hit the kobold. The kobold is moderately wounded. You feel sick. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is moderately wounded. You feel sick. The hound misses you. The kobold barely misses you. You slash the kobold! You kill the kobold! You feel sick. The hound bites you but does no damage. The hound closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hound. You feel sick. The hound barely misses you. The hound bites you but does no damage. You closely miss the hound. You feel sick. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound closely misses you. You closely miss the hound. You feel sick. You are no longer poisoned. The hound misses you. The hound bites you but does no damage. You hit the hound. The hound is lightly wounded. The hound bites you. You die... .......... ....## ......#..# ...... . ......#..# ....# .. ##.......#####....## ... .................... .............##.....#..# .....##.###..##.....#..# #.....h.###..##.....#..# #.....(@?............... ...>.................<.. #.....#.###..##.....##.# ..............+......... ...####.###..##....#..†. .. #$. .......###.... . ... .............. #.# .###..###.... .......... You could see a hound. Vanquished Creatures 2 hobgoblins A ball python (D:3) 2 kobolds A rat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 180 | D:3 | Encountered a hound 188 | D:3 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_loops_corners, nicolae_figureground_sparkle D:3: minmay_recursive_quarters, layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_3_way, infiniplex_forest_straight_2, infiniplex_forest_clump_long, uniq_sigmund, uniq_natasha Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Long sword || 26 Stab: Sleeping || 1 Armour: Leather armour || 23 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 178 | 16 | 0 | 123 | 3 | 64.7 | Dungeon | 194 | 178 | 16 | 0 | 123 | 3 | 64.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 76 daAuts D:2: 74 daAuts D:1: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+