Dungeon Crawl Stone Soup version 0.35-a0-1222-gbabda3026e (webtiles) character file. Game seed: 5290313272828716222 115 JJL the Sneak (level 4, -2/31 HPs) Began as an Octopode Stalker on Oct 5, 2026. Slain by a water moccasin zombie (6 damage) ... on level 4 of the Dungeon. The game lasted 00:00:55 (549 turns). JJL the Sneak (Octopode Stalker) Turns: 549, Time: 00:00:55 Health: -2/31 AC: 1 Str: 10 XL: 4 Next: 98% Magic: 4/4 EV: 13 Int: 10 God: Gold: 4 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - +4 ring of slaying rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery d - a +4 ring of slaying (worn) Talismans b - a gecko talisman (worn) c - a mist talisman Scrolls c - a scroll of fear {unknown} Potions A - 3 potions of attraction Baubles b - 3 centipede baubles Skills: + Level 3.2 Fighting - Level 2.0(2.5) Short Blades + Level 2.3(2.7) Long Blades + Level 2.7 Dodging - Level 4.0 Stealth - Level 3.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 0% N/A 98% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23453 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your hypnotail dies! Found a scroll labelled QUNEYM XOITA. You encounter a gnoll. It is wielding a +0 club. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The ball python attacks as it pursues you! The ball python closely misses you. The ball python misses you. The adder barely misses you. You hit the adder. Your grab misses the adder. You squeeze the adder. You kill the adder! You feel sick. The water moccasin zombie barely misses you. The ball python closely misses you. The ball python misses you. You hit the hound zombie. You grab the hound zombie. You squeeze the hound zombie. The hound zombie is heavily damaged. You constrict the hound zombie. The hound zombie closely misses you. The ball python barely misses you. The ball python completely misses you. The water moccasin zombie barely misses you. You hit the hound zombie. The hound zombie is severely damaged. You constrict the hound zombie. You feel sick. You are no longer poisoned. The hound zombie closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! You constrict the hound zombie. The hound zombie breaks free of you! The water moccasin zombie bites you. You die... ..Z.◊.# ... ..◊...# ........◊.# ...< .....# ..... #...###+## .....##...##...# ..............Z##+##### ..[........ğ..Z...?...# ......|......Zğl......# .......)†.....ZZ......# ........%.............# ......................# ......ß..ğ.....######## ....◊..#####...# ....ß.. #...# ...ß... ....# ....... You could see 3 gnolls, an adder zombie, a water moccasin zombie, a hound zombie, a scorpion zombie and a howler monkey zombie. Vanquished Creatures A hound (D:4) A jelly (D:4) 3 adders 2 dart slugs A ribbon worm (D:2) 4 orcs (D:3) 2 hobgoblins (D:2) 3 ball pythons 2 bats An endoplasm (D:3) A frilled lizard (D:1) 4 goblins 3 kobolds 2 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Octopode Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 134 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/2 159 | D:2 | Reached skill level 1 in Long Blades 459 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/3 533 | D:4 | Reached XP level 4. HP: 30/31 MP: 4/4 549 | D:4 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, minmay_tromino_v7, uniq_terence, uniq_robin D:3: layout_loops_corners D:4: layout_gridville, serial_undead, serial_undead_e, serial_undead_c, serial_undead_e, serial_undead_f, serial_undead_e, hangedman_decor_clover_reticule Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 1 2 | 2.3 Dodging | 2 | 2.7 Fighting | 3 | 3.2 Short Blades | | 2.0 Stealth | | 4.0 Shapeshifting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- Gecko | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 37 | 10 || 47 Melee: Dagger | 37 | 10 || 47 Constrict | 12 | 2 || 14 Tentacles | 5 | 4 || 9 Stab: Sleeping | 10 | || 10 Distracted | 2 | || 2 Armour: None | 12 | 16 || 28 Dodge: Dodged | 9 | 20 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 545 | 505 | 40 | 236 | 120 | 4 | 136.2 | Dungeon | 545 | 505 | 40 | 236 | 120 | 4 | 136.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 347 daAuts D:1: 123 daAuts D:3: 54 daAuts D:4: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+