JJL Level 1 of the Dungeon (0, 5, D:1) a +0 plate armour (1, 8, D:1) a +0 scale mail (12, 27, D:1) a +0 sling (18, 22, D:1) a +0 whip a gnoll corpse (skeletalised by now) (18, 23, D:1) a rat corpse (skeletalised by now) (19, 23, D:1) a +0 hand axe (21, 14, D:1) a +0 falchion (37, 22, D:1) a +2 hand axe of electrocution (40, 16, D:1) a +0 long sword (42, 60, D:1) a +0 pair of boots (47, 10, D:1) a +0 helmet (48, 18, D:1) a +0 dagger a goblin skeleton (50, 18, D:1) a +0 dagger (52, 51, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (52, 52, D:1) a +0 dagger (57, 38, D:1) a +0 mace of draining (64, 38, D:1) a hobgoblin corpse (skeletalised by now) (67, 23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (8, 13, D:2) a +0 dagger of venom a kobold corpse (skeletalised by now) (11, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (15, -12, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (15, 13, D:2) a +0 club (16, 24, D:2) a bat corpse (skeletalised by now) (17, -11, D:2) a bat corpse (skeletalised by now) (21, 4, D:2) a hobgoblin skeleton (23, 12, D:2) a quokka skeleton (34, 16, D:2) a bat corpse (skeletalised by now) (38, 7, D:2) a frilled lizard skeleton (40, 18, D:2) a +0 short sword a kobold skeleton (54, 3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (1, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 0, D:3) a hobgoblin skeleton (6, -4, D:3) a +0 dagger (12, 26, D:3) a +0 dagger (12, 27, D:3) a +0 trident an orc skeleton (14, -6, D:3) an adder corpse (skeletalised by now) (16, -16, D:3) a +0 short sword (25, -14, D:3) a +0 short sword (30, 6, D:3) a frilled lizard corpse (skeletalised by now) (39, 30, D:3) an orb of guile (41, 4, D:3) an adder skeleton (41, 22, D:3) a +0 dagger (43, -6, D:3) a +2 dagger of electrocution (53, 26, D:3) 2 flux baubles Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre skeleton (5, -11, D:4) a +0 whip an iguana skeleton (11, -4, D:4) a staff of cold (27, 26, D:4) an adder skeleton (27, 37, D:4) a +0 mace (29, -2, D:4) a hobgoblin skeleton (29, -1, D:4) a +0 dagger an orc skeleton (33, 41, D:4) a +1 heavy shortbow (37, 26, D:4) a +0 shortbow (46, -9, D:4) the +0 pair of gloves of Boonoak {Will- Int+5} Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (49, 26, D:4) a hound corpse (skeletalised by now) (50, 1, D:4) a +0 mace (52, 34, D:4) a +0 ring mail (56, 23, D:4) a +0 short sword a kobold corpse (skeletalised by now) (60, 10, D:4) a +0 leather armour Level 5 of the Dungeon (6, 6, D:5) a +0 whip (11, -8, D:5) a +0 war axe (12, -8, D:5) a +0 short sword a +0 leather armour (13, -8, D:5) a +0 club (15, 4, D:5) an adder skeleton (19, 13, D:5) a +0 war axe (22, -13, D:5) a +0 club a +0 mace (27, 20, D:5) a +0 short sword (38, -16, D:5) a +0 robe (41, -12, D:5) a +0 club a water moccasin corpse (skeletalised by now) (42, -11, D:5) a +0 ring mail (42, -8, D:5) a +0 spear (42, -7, D:5) a +0 halberd a gnoll corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Pebasoen's Antique Weapon Emporium a +0 orcbow (112 gold) a +4 spear of freezing (767 gold) the +10 rapier of Dissolution {flame, rF+ Will+ Dex+4} (2461 gold) rF+: It protects you from fire. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +7 glaive "Uguyqat" {antimagic, rC++ Str+6} (2842 gold) rC++: It greatly protects you from cold. Str+6: It affects your strength (+6). It cannot be enchanted further. a +3 sling of freezing (551 gold) a +2 heavy long sword (512 gold) a +0 club (14 gold) a +0 spear (84 gold) a +0 war axe (98 gold) (17, -11, D:6) a black bear skeleton (18, -13, D:6) a +0 short sword an orc skeleton (19, -9, D:6) a +0 dagger a +0 robe an orc skeleton (20, 16, D:6) a +0 halberd (21, -10, D:6) a +0 club a +0 scale mail a +0 dagger a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger (23, 12, D:6) a +2 dagger of electrocution a +0 robe (28, 0, D:6) a +0 flail a +0 leather armour a +0 war axe a +0 war axe a +0 leather armour a +0 club (32, 5, D:6) a +0 dagger a +0 robe (32, 6, D:6) a +0 dagger a +0 robe an orc skeleton (36, -12, D:6) a +0 war axe of electrocution (40, -15, D:6) a +0 spear a +0 robe (41, -16, D:6) a +0 spear a +0 robe (41, 9, D:6) a +0 sling (42, -16, D:6) a +4 halberd a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 mace an orc corpse (2, -2, D:7) a potion of mutation (2, 0, D:7) a +0 hand axe a +0 ring mail (3, 7, D:7) a +0 flail a +0 leather armour (4, -2, D:7) a +0 leather armour (8, 1, D:7) a +0 scale mail