JJL Level 1 of the Dungeon (25, -24, D:1) a quokka corpse (38, -20, D:1) a +1 helmet (44, -17, D:1) a ball python corpse Level 2 of the Dungeon [Shop] Bistreoxt's Weapon Emporium a +0 spectral quarterstaff (174 gold) the +6 hand axe of Duty {speed, rF+ Int+3} (711 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 club (6 gold) 5 boomerangs (120 gold) a +0 short sword (36 gold) the +6 orcbow "Kaungoy" {elec, Will+ Dex+2} (681 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 rapier (66 gold) a +2 sling of freezing (176 gold) a +1 mace of protection (127 gold) (0, 0, D:2) a throwing net (2, -8, D:2) a +0 trident (2, 3, D:2) a +0 spear (2, 4, D:2) a throwing net a +0 flail a gnoll corpse (4, 7, D:2) the +7 hand axe of the Lurker {flame, rPois rN+ SInv} rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (6, 10, D:2) a potion of lignification