JJL Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 7, D:1) a +0 mace (10, 21, D:1) a +0 ring mail (13, 25, D:1) a +0 leather armour (21, 16, D:1) a +0 dagger (25, 33, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -1, D:2) a +0 leather armour (3, 1, D:2) a parchment of Swiftness (4, -3, D:2) a +0 sling (8, 6, D:2) 14 gold pieces Level 3 of the Dungeon (14, -1, D:3) a hobgoblin corpse (skeletalised by now) (23, 1, D:3) a rat corpse (skeletalised by now) (23, 14, D:3) 10 gold pieces (23, 15, D:3) 12 gold pieces (24, 8, D:3) a rat corpse (skeletalised by now) (25, 9, D:3) 10 gold pieces (29, 0, D:3) a +0 ring mail (35, 7, D:3) a +0 ring mail Level 4 of the Dungeon (6, 37, D:4) a quokka corpse (skeletalised by now) (20, 29, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, 29, D:4) a +0 whip a +0 whip a +0 whip a +0 robe a quokka corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, 30, D:4) a +0 club a gnoll corpse (skeletalised by now) (26, 18, D:4) the inkwell talisman of Filth {Str+6 SInv} [inkwell talisman] Str+6: It affects your strength (+6). SInv: It lets you see invisible. (30, 0, D:4) a +0 spear Level 5 of the Dungeon (19, -16, D:5) 2 potions of brilliance (19, -8, D:5) a potion of invisibility