Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 10989115953543299827 2 JJL the Trooper (level 1, -3/19 HPs) Began as a Mountain Dwarf Monk on Oct 2, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:08 (41 turns). JJL the Trooper (Mountain Dwarf Monk) Turns: 41, Time: 00:00:08 Health: -3/19 AC: 2 Str: 13 XL: 1 Next: 25% Magic: 1/1 EV: 11 Int: 10 God: Gold: 10 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-3 -> -4), glowing A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) Potions a - a potion of ambrosia e - a potion of enlightenment Skills: + Level 3.3 Fighting + Level 2.2 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11958 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are more poisoned. The adder poisons you! You completely miss the adder. The adder is moderately wounded. You feel sick. The hobgoblin hits you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is moderately wounded. You feel sick. The hobgoblin hits you but does no damage. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder misses you. The hobgoblin closely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The adder misses you. You hit the adder. The adder is almost dead. You feel sick. The hobgoblin completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ......... #........ # #.......# ..# #........ ..###........ ........... #†........ #<.<..... #@####... .....>Sg# ........# ......... ......... .......[## ..$.....# ........# You could see an adder and a hobgoblin. Vanquished Creatures An endoplasm (D:2) A ball python (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 41 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window], aquarium_window_corridor_3, aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2d, item_on_display_a_b, minmay_lizard_pond D:2: layout_rooms, basic_altar Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Armour: Robe || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 21 | 2 | 20.5 | Dungeon | 41 | 41 | 0 | 0 | 21 | 2 | 20.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts D:2: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+