Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 8815844812628618598 91 JJL the Trooper (level 4, -6/40 HPs) Began as a Mountain Dwarf Fighter on Oct 2, 2026. Mangled by a sleepcap (18 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:01:02 (669 turns). JJL the Trooper (Mountain Dwarf Fighter) Turns: 669, Time: 00:01:03 Health: -6/40 AC: 7 Str: 20 XL: 4 Next: 34% Magic: 4/4 EV: 2 Int: 9 God: Gold: 80 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sleeping A: runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} Potions m - 2 potions of might f - a potion of brilliance {unknown} j - a potion of mutation {unknown} Skills: + Level 4.0 Fighting + Level 3.4 Axes + Level 4.0 Armour + Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 54% 1 Mercury Arrow Conj/Alch 0% 2d5 67% 2 Passwall Erth 0% N/A 88% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26978 Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 4! You feel clever. The sleepcap barely misses you. You hit the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! You die... #. ... ### #. #.# .... #.###.####..# ##......§..... #...≈≈≈≈..♣♣♣♣. #.............. #..#...<#.#.#. # #.####.# #@.....# #..f....... +.......... #.........# #.........# #.........# ########### You could see a sleepcap. Vanquished Creatures 2 hounds (D:5) An adder (D:3) A dart slug (D:1) A ribbon worm (D:3) 3 endoplasms A hobgoblin (D:2) A quokka (D:1) 3 ball pythons 4 bats 4 frilled lizards 4 goblins 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Mountain Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 274 | D:1 | Found a faded altar of an unknown god. 373 | D:1 | Reached XP level 2. HP: 22/26 MP: 2/2 501 | D:3 | Found a basalt altar of Yredelemnul. 583 | D:3 | Reached XP level 3. HP: 30/33 MP: 3/3 653 | D:5 | Entered Level 5 of the Dungeon 664 | D:5 | Reached XP level 4. HP: 23/40 MP: 4/4 669 | D:5 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_corners, hellmonk_ecumenical_altar_slurped_away, solitary_fountain, minmay_misc_feat_diagonals, palyth_stone_intersect, minmay_pentomino_z4 D:2: layout_basic, uniq_sigmund D:3: layout_basic, overflow_temple_1_default, portal_sewer_entry_d, serial_park_tiny_pond, minmay_increasing_density D:4: layout_loops_cross, nicolae_ru_illusory_world, minmay_misc_feat_plants, uniq_natasha D:5: layout_basic, mainiacjoe_overflow_boulevard, index_necropolis_entry_arbor_square, serial_shops, nicolae_shop_just_a_little_nook, mumra_transporter_accident, nrook_mini_vaults Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.4 Fighting | 4 | 4.0 Armour | 4 | 4.0 Shields | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 83 | 3 || 86 Melee: War axe | 91 | 3 || 94 Armour: Scale mail | 86 | 4 || 90 Dodge: Dodged | 33 | 1 || 34 Block: Buckler | 22 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 704 | 668 | 36 | 0 | 448 | 5 | 140.8 | Dungeon | 704 | 668 | 36 | 0 | 448 | 5 | 140.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 391 daAuts D:3: 138 daAuts D:2: 85 daAuts D:4: 68 daAuts D:5: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+