JJL Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, -8, D:1) a +0 ring mail (7, 7, D:1) a frilled lizard corpse (skeletalised by now) (8, 8, D:1) a hobgoblin corpse (skeletalised by now) (12, 9, D:1) a +0 dagger (17, 28, D:1) a quokka corpse (skeletalised by now) (18, 27, D:1) a hobgoblin corpse (skeletalised by now) (33, 4, D:1) a bat skeleton (42, -3, D:1) a ball python corpse (skeletalised by now) (51, -6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 13, D:2) a +0 leather armour (3, 16, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (18, -9, D:2) a +0 short sword (18, 13, D:2) a hobgoblin corpse (skeletalised by now) (21, -2, D:2) a ball python skeleton (24, -2, D:2) a +0 club a rat skeleton (25, -2, D:2) a ball python skeleton (26, 13, D:2) a +0 scale mail (34, 15, D:2) a jackal skeleton (35, 4, D:2) a hobgoblin corpse (skeletalised by now) (35, 8, D:2) a +0 war axe (35, 14, D:2) a jackal skeleton (35, 20, D:2) a +0 leather armour (35, 23, D:2) a jackal skeleton (35, 25, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (36, 13, D:2) a +0 helmet (36, 23, D:2) a +0 short sword a kobold skeleton (39, 14, D:2) a ball python skeleton (40, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 4, D:2) a +0 mace (42, 6, D:2) a +0 ring mail (47, 4, D:2) a bat skeleton (62, -2, D:2) a staff of necromancy Level 3 of the Dungeon (0, 0, D:3) an amulet of dissipation (3, -9, D:3) a +0 war axe (3, -8, D:3) a parchment of Volatile Blastmotes (4, -9, D:3) a +0 sling (4, -6, D:3) a +0 club a kobold corpse (skeletalised by now) (4, 8, D:3) the +0 scale mail of Limited Liability {rF+ rC- Int+2 Dex+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +6. (18, 19, D:3) a +0 ring mail (25, -6, D:3) a +0 whip a gnoll corpse (skeletalised by now) (26, -6, D:3) a +3 spear a gnoll skeleton (27, -6, D:3) a +0 spear a gnoll skeleton (30, 1, D:3) a +0 short sword a kobold skeleton (30, 19, D:3) a +0 giant spiked club (33, 34, D:3) a +0 mace (46, -4, D:3) a +0 whip (50, 12, D:3) a +0 club (56, 4, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Tanluh's Antique Armour Boutique (Shop contents are unknown) (0, 0, D:4) a +1 spear of venom (5, -1, D:4) a +0 club (9, -2, D:4) a hound corpse (skeletalised by now) (10, -3, D:4) a +0 leather armour (15, 14, D:4) a +2 scale mail of command a +0 club (28, 16, D:4) a +0 short sword a +0 leather armour (28, 17, D:4) a +2 dagger of speed a +0 robe a +0 war axe an orc skeleton an orc skeleton (29, 14, D:4) a +0 dagger (38, -1, D:4) a +0 hammer (41, -9, D:4) a +0 dagger (41, 0, D:4) a +3 quarterstaff of chaos (43, 12, D:4) a +0 mace of venom a +0 flail a +0 leather armour (43, 13, D:4) a +0 whip a +0 leather armour an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a scroll of vulnerability (1, -34, D:5) a black bear corpse (skeletalised by now) (1, -32, D:5) a black bear corpse (skeletalised by now) (6, -5, D:5) a +0 whip of venom (unseen) (6, -4, D:5) a +0 whip a gnoll corpse (8, -13, D:5) a +0 spear (9, 0, D:5) 18 gold pieces (12, -50, D:5) the +0 leather armour of Sif Muna's Wrath {rElec rPois Int+3 Dex+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +3. (15, -17, D:5) a potion of resistance (50, -53, D:5) a parchment of Confusing Touch