JJL Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, 0, D:1) a rat skeleton (5, 51, D:1) a ball python skeleton (12, 32, D:1) a +0 robe (16, -2, D:1) a rat skeleton a jackal skeleton (21, 44, D:1) a staff of alchemy (23, 39, D:1) a +0 club a gnoll skeleton (24, 41, D:1) a ball python skeleton (25, 39, D:1) a +0 short sword a kobold skeleton (46, 8, D:1) a +0 club (47, 46, D:1) a +0 dagger (51, -2, D:1) a ball python corpse (skeletalised by now) (52, 19, D:1) a +0 dagger a kobold skeleton (54, 6, D:1) a +0 whip (54, 8, D:1) a rat skeleton (54, 34, D:1) a +0 club (57, 42, D:1) a throwing net Level 2 of the Dungeon (1, -10, D:2) a scroll of teleportation (1, -4, D:2) a +0 club (2, -13, D:2) 13 gold pieces (2, -4, D:2) a +0 flail an orc corpse (3, -4, D:2) a jackal corpse (3, -3, D:2) a +0 short sword (9, -9, D:2) Plato's Commencing Alchemy Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (15, -5, D:2) a +1 pair of gloves (unseen)