JJL Level 1 of the Dungeon (6, 3, D:1) a bat corpse (7, 3, D:1) a +0 dagger (9, 16, D:1) a frilled lizard corpse (14, 13, D:1) a +2 pair of gloves (26, 2, D:1) a +0 leather armour (26, 17, D:1) 6 poisoned darts (29, 8, D:1) a hobgoblin corpse (30, -2, D:1) a jackal skeleton a quokka skeleton (39, -21, D:1) a +0 longbow (39, 4, D:1) a +0 club a kobold skeleton (40, -11, D:1) a +0 dagger (40, -8, D:1) a quokka corpse (skeletalised by now) (40, 0, D:1) a +0 mace (41, 12, D:1) a +0 leather armour (45, -1, D:1) a bat corpse (skeletalised by now) (50, -17, D:1) a +0 robe (51, -16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (1, -8, D:2) 6 poisoned darts (5, 5, D:2) a +0 dagger a +0 sling a goblin corpse (9, -4, D:2) a +0 club (16, 23, D:2) a scroll of identify (19, -1, D:2) a +0 club (20, 2, D:2) a bat corpse