Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 6483655110772524640 29 JJL the Ducker (level 3, -1/16 HPs) Began as a Felid Enchanter on Oct 2, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1163 turns). JJL the Ducker (Felid Enchanter) Turns: 1163, Time: 00:01:14 Health: -1/16 AC: 1 Str: 4 XL: 3 Next: 1% Magic: 7/7 EV: 18 Int: 18 God: Gold: 69 SH: 0 Dex: 18 Spells: 6/6 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold + . . (50%) a - ring of protection from cold rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Jewellery a - a ring of protection from cold (worn) Scrolls c - a scroll of amnesia {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of noise {unknown} m - a scroll of blinking {unknown} Potions i - 2 potions of invisibility d - a potion of cancellation {unknown} f - a potion of magic {unknown} k - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} Skills: + Level 4.7 Dodging - Level 4.0 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Ozocubu's Armour Ice 1% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16837 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is a faded altar of an unknown god here. You scratch the hobgoblin but do no damage. You bite the hobgoblin but do no damage. The goblin fails to trigger a net trap. Robin roars a battlecry! The goblins go into a battle-frenzy! The hobgoblin completely misses you. You hear a shout! You hear a shout! The goblin hits you with a +0 dagger. You scratch the goblin. The goblin is almost dead. The goblin hits you with a +0 club. The goblin fails to trigger a net trap. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin completely misses you. You closely miss the goblin. The goblin is almost dead. The goblin completely misses you. You scratch the goblin. You kill the goblin! The goblin hits you but does no damage. The hobgoblin closely misses you. You encounter a goblin. It is wielding a +0 dagger. You closely miss the goblin. Your off-hand claw misses the goblin. The hobgoblin misses you. You encounter a hobgoblin. The goblin completely misses you. You barely miss the goblin. The goblin closely misses you. The goblin no longer looks unusually strong. x2 The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You scratch the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin misses you. Found a robe. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You die... ##..g. ##.))# .######...# =........## ....[.._^# .......$g## #######...## ##### ##..g######.....[ #. ##...ggg@....# #..###.)..###...# #..#.##........## #...>...#.####.# #.......#.# #.# #.#.....#.# #.# ##.#..#.# #.# .##.#..#.# #.# # #.........####.######.... You could see 2 hobgoblins and 2 goblins. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 3 bats A frilled lizard (D:1) 4 goblins A kobold (D:1) 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 316 | D:1 | Slain by a quokka 316 | D:1 | Lost a life (0 lives remaining) 360 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 1133 | D:2 | Found a faded altar of an unknown god. 1146 | D:2 | Reached XP level 3. HP: 16/16 MP: 7/7 1147 | D:2 | Encountered Robin 1163 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_corners D:2: layout_loops_ring, serial_shops, nicolae_shop_well_armoured, hellmonk_ecumenical_altar_crossroads, skrybe_limestone_x, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 4 | 4.7 Stealth | | 4.0 Unarmed Combat | | 1.0 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 86 Melee: Unarmed || 86 Bite || 7 Punch || 2 Stab: Sleeping || 9 Armour: None || 30 Dodge: Dodged || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1161 | 1145 | 16 | 0 | 925 | 2 | 580.5 | Dungeon | 1161 | 1145 | 16 | 0 | 925 | 2 | 580.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 198 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+