Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 12714472016441382407 38 JJL the Vexing (level 3, 0/16 HPs) Began as a Felid Enchanter on Oct 2, 2026. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (960 turns). JJL the Vexing (Felid Enchanter) Turns: 960, Time: 00:01:29 Health: 0/16 AC: 1 Str: 4 XL: 3 Next: 25% Magic: 7/7 EV: 18 Int: 18 God: Gold: 54 SH: 0 Dex: 18 Spells: 6/6 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: invisible A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Scrolls c - 3 scrolls of identify {unknown} Potions i - 2 potions of invisibility d - a potion of heal wounds {unknown} f - a potion of lignification {unknown} Skills: * Level 4.3 Dodging - Level 4.0 Stealth + Level 2.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Apportation Tloc 2% N/A 19% 1 Foxfire Conj/Fire 4% 2x1d4 19% 1 Gloom Hex/Necr 18% N/A 22% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Summon Seismosaurus Egg Summ/Erth 1% N/A 87% 4 Summon Mana Viper Hex/Summ 9% N/A 90% 5 Sphinx Sisters Hex/Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 23036 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is a stone staircase leading up here. You climb upwards. You encounter a kobold. It is wielding a +0 whip. The jackal completely misses you. x2 There is a stone staircase leading down here. You closely miss the kobold. The jackal barely misses you. The jackal closely misses you. The kobold closely misses you. The jackal barely misses you. The kobold completely misses you. You climb downwards. There is a stone staircase leading up here. You barely miss the kobold. The jackal closely misses you. The kobold misses you. The jackal closely misses you. The jackal misses you. The kobold barely misses you. You climb upwards. The jackal barks! There is a stone staircase leading down here. You scratch the jackal but do no damage. You claw the jackal. The jackal is almost dead. You encounter a bat. The jackal closely misses you. The kobold completely misses you. The bat leaves your sight. You barely miss the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal bites you. The kobold closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. x2 The kobold hits you with a +0 whip. You scratch the jackal. You kill the jackal! The jackal closely misses you. The frilled lizard bites you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Press: ? - help, Dir - look around, f - activate Confirm quaff: a kobold, wielding a +0 whip (will become unable to see you) You fade into invisibility! The bat hits you. You die... .... .... ####... ##### ##...... ....# ##......# ....# #.......##.... #.........b# #.[......@.# ##......lKh### #....).....!... #.......##..#... #...†...# ..# ..# ##...........# .. ##............ . ###..._.....# #......... You could see a jackal (unable to see you), a bat, a kobold (unable to see you) and a frilled lizard (unable to see you). Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 5 jackals A quokka (D:2) 5 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 165 | D:1 | Slain by a gnoll 165 | D:1 | Lost a life (0 lives remaining) 302 | D:1 | Reached XP level 2. HP: 6/13 MP: 6/6 788 | D:1 | Reached XP level 3. HP: 16/16 MP: 7/7 913 | D:2 | Found a white marble altar of Elyvilon. 960 | D:2 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_rooms, basic_altar D:3: layout_loops_cross, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.3 Unarmed Combat | 2 | 2.0 Stealth | | 4.0 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Unarmed || 61 Bite || 5 Punch || 2 Drink: Invisibility || 1 Stab: Sleeping || 13 Armour: None || 22 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 962 | 907 | 55 | 141 | 593 | 3 | 320.7 | Dungeon | 962 | 907 | 55 | 141 | 593 | 3 | 320.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 906 daAuts D:2: 34 daAuts D:3: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+