JJL Level 1 of the Dungeon (0, 14, D:1) a frilled lizard corpse (skeletalised by now) (3, 1, D:1) a quokka corpse (skeletalised by now) (4, -4, D:1) a +0 club (18, 26, D:1) 6 poisoned darts (21, -12, D:1) a frilled lizard corpse (skeletalised by now) (23, 25, D:1) a +0 chain mail (28, 7, D:1) a ball python corpse (skeletalised by now) (34, 29, D:1) a +0 pair of boots (48, 24, D:1) a +0 leather armour (53, 11, D:1) a +0 ring mail (55, -10, D:1) a ball python corpse (skeletalised by now) (55, 35, D:1) 9 stones (59, 30, D:1) a +0 short sword (62, 8, D:1) a ball python corpse (skeletalised by now) (63, -4, D:1) 2 curare-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones a kobold skeleton (3, 7, D:2) a frilled lizard corpse (skeletalised by now) (13, -37, D:2) 2 poisoned darts (18, 10, D:2) a rat skeleton (25, 2, D:2) a +0 club (27, -30, D:2) a +0 kite shield (28, -28, D:2) a +0 short sword (29, -28, D:2) a +0 dagger a kobold skeleton (29, 1, D:2) a throwing net (30, -26, D:2) a +0 dagger a goblin skeleton (35, 2, D:2) 3 poisoned darts (42, -16, D:2) a +0 robe (47, -6, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (52, -37, D:2) a +0 dagger a stone a kobold skeleton a rat skeleton (57, -35, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +2 hammer of protection (0, 2, D:3) a +0 hammer (1, -7, D:3) a +0 hammer (1, -6, D:3) a +0 hammer (1, -5, D:3) the +4 hammer of Ganid {concuss, rF+ rC- rCorr Str+6} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). It cannot be enchanted further. (1, -2, D:3) a +0 hammer (1, -1, D:3) a +0 hammer (1, 1, D:3) a +0 hammer (2, -6, D:3) a +0 hammer of protection (2, -5, D:3) a +0 hammer (2, -3, D:3) the +10 hammer of Datetzici {freeze, Bane rElec Will+ Dex+5} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (3, -7, D:3) a +0 hammer (3, -6, D:3) a +0 hammer (3, -5, D:3) a +0 hammer (19, -10, D:3) a +0 dagger (24, -14, D:3) a +0 scale mail 2 stones a +0 short sword (25, -8, D:3) a +0 short sword a kobold skeleton (26, 11, D:3) a hound corpse (skeletalised by now) (29, 9, D:3) the felid skeleton of JJL (35, -7, D:3) a +0 ring mail (37, -21, D:3) a rat skeleton (37, -8, D:3) a +0 club (41, 10, D:3) a +2 whip of electrocution (43, 10, D:3) an adder corpse (skeletalised by now) (49, 7, D:3) a +0 ring mail (54, -10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 dagger a +0 sling a hobgoblin corpse (skeletalised by now) (2, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, -9, D:4) a +0 dagger (9, 1, D:4) a +0 club a goblin corpse (skeletalised by now) (26, -24, D:4) a +0 cloak of air (29, 12, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (30, -21, D:4) a scroll of identify (33, -15, D:4) a clockroach corpse (36, -2, D:4) a +0 war axe an orc skeleton (37, -3, D:4) the felid skeleton of JJL (38, -4, D:4) a +0 ring mail a +0 club (39, 20, D:4) a +0 ring mail (40, -6, D:4) a +0 dagger of draining (43, -15, D:4) an adder corpse (skeletalised by now) (45, -10, D:4) a +0 dagger (46, -10, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, -20, D:4) a +0 hand axe a +0 leather armour (56, -19, D:4) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (56, -10, D:4) a +0 robe (63, -12, D:4) a +0 leather armour