JJL Level 1 of the Dungeon [Shop] Sonasu Losui's Assorted Antiques a lightning rod (4/4) (720 gold) a potion of curing (54 gold) a potion of attraction (54 gold) a potion of attraction (54 gold) a condenser vane (720 gold) a +0 hand axe (54 gold) [Shop] Mutini's General Store a box of beasts (560 gold) a parchment of Lesser Beckoning (81 gold) a potion of curing (42 gold) a parchment of Slow (56 gold) a parchment of Tukima's Dance (123 gold) a +0 dagger (28 gold) a +2 halberd of venom (235 gold) a +0 leather armour (28 gold) a +0 dagger (28 gold) (0, 0, D:1) a +0 robe (5, 15, D:1) a ball python corpse (skeletalised by now) (6, 15, D:1) a +0 short sword (9, 14, D:1) a +0 whip (10, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 28, D:1) a +0 short sword a kobold skeleton (13, 26, D:1) a +0 club a bat skeleton (22, 15, D:1) a +0 club (31, 15, D:1) a rat skeleton (33, 14, D:1) a scarf of harm (35, 40, D:1) a +0 short sword (44, 37, D:1) a bat corpse (skeletalised by now) (45, 0, D:1) a +2 ring mail of cold resistance (46, 38, D:1) a ball python corpse (skeletalised by now) (52, 60, D:1) a +0 short sword (53, 13, D:1) a quokka skeleton (54, 11, D:1) a hobgoblin skeleton Level 2 of the Dungeon (5, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 16, D:2) a +0 scale mail (9, 18, D:2) a +0 dagger a +0 club a +0 mace a +0 helmet a +0 animal skin a goblin skeleton (9, 20, D:2) a +3 short sword a bat skeleton a kobold skeleton (10, 17, D:2) a +0 club a +0 dagger a +0 club a +0 dagger (10, 18, D:2) a +1 dagger of freezing a +0 club a rat skeleton (10, 19, D:2) a +0 dagger (13, 13, D:2) a +0 club (13, 22, D:2) a +0 dagger (13, 23, D:2) a +0 dagger a goblin skeleton (13, 24, D:2) a ball python skeleton (28, 33, D:2) a +0 spear (31, 47, D:2) an adder skeleton (34, 51, D:2) a scarf of invisibility a +0 ring mail of willpower a +0 dagger an orc skeleton (35, 51, D:2) a +0 flail a +0 falchion a +0 scale mail (36, 51, D:2) a +0 short sword (38, 28, D:2) a ball python corpse (skeletalised by now) (39, -2, D:2) a +0 chain mail (40, 12, D:2) a +0 club (50, 36, D:2) a +0 short sword of draining a +0 chain mail a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) the human corpse of Terence (skeletalised by now) (50, 48, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (7, -1, D:3) a +2 dagger of venom (9, 25, D:3) a +0 ring mail (15, 2, D:3) a +0 dagger (21, -9, D:3) a +0 hand axe a +0 ring mail (21, -8, D:3) a +0 mace (21, -7, D:3) a +0 war axe a +0 ring mail (21, 40, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (27, 12, D:3) a +0 club (27, 29, D:3) a +0 heavy flail a +0 leather armour an orc skeleton (29, 28, D:3) a +0 hand axe an orc skeleton (29, 29, D:3) a +0 hand axe an orc skeleton (36, 17, D:3) a +0 sling a +0 club (36, 31, D:3) a +0 whip (42, -10, D:3) a +0 club (43, -9, D:3) a +0 short sword a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Goxodo's Armour Boutique a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail of cold resistance (110 gold) a +0 robe (9 gold) a +2 scale mail of resonance (195 gold) a +1 plate armour of poison resistance (270 gold) a +0 leather armour (20 gold) the +1 leather armour of the Skies Above {Harm rC+ Int+2} (252 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Unitruuh's Antique Armour Boutique a +0 robe (26 gold) an orb of stardust (754 gold) a +0 ring mail (116 gold) an orb of stardust (754 gold) the +5 crystal plate armour "Pecoe" {Harm *Silence rF+++ Str-3} (3204 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rF+++: It renders you almost immune to fire. Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 scale mail (116 gold) [Shop] Hiurea's Antique Weapon Shoppe a +0 rapier (104 gold) the +3 long sword "Rameit" {freeze, *Corrode rN+ Int+6} (750 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +2 antimagic dagger (342 gold) a +2 morningstar of flaming (433 gold) a +0 hand axe (57 gold) a +0 war axe (66 gold) the +7 orcbow of Araub {elec, rC+ Str+2 Int+2 Dex+3} (1400 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 dagger (38 gold) a +0 whip (47 gold) the +7 hand axe of Patience {flame, rPois Str+2 Dex+3 Stlth+} (1233 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +5 dire flail of distortion (750 gold) [Shop] Pamuimp's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of immolation (unknown) (52 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of acquirement (unknown) (676 gold) a scroll of amnesia (52 gold) [Shop] Icrolea's Assorted Antiques a condenser vane (1000 gold) a phantom mirror (1000 gold) a potion of curing (75 gold) a potion of curing (75 gold) the +4 rapier of Grandeur {flame, rF++ Int-2 SInv} (1360 gold) rF++: It greatly protects you from fire. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. a scroll of fog (100 gold) a potion of curing (75 gold) a +0 leather armour (50 gold) an amulet of dissipation (750 gold) a potion of curing (75 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (5, 11, D:4) a +0 scale mail (5, 25, D:4) a quokka corpse (skeletalised by now) (8, 5, D:4) a +0 war axe (11, 14, D:4) a ball python corpse (skeletalised by now) (13, 10, D:4) a parchment of Kiss of Death (14, 31, D:4) a +0 rapier a +0 leather armour (19, 0, D:4) a hound corpse (skeletalised by now) (23, 30, D:4) a parchment of Blink (30, 14, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, 6, D:4) a +0 flail (44, 19, D:4) 4 gold pieces (44, 20, D:4) 18 gold pieces (44, 21, D:4) 13 gold pieces (45, 19, D:4) a +0 sling (45, 20, D:4) a +0 mace (45, 21, D:4) 12 gold pieces (45, 26, D:4) a +0 robe (46, 19, D:4) a +0 leather armour (46, 20, D:4) 18 gold pieces (46, 21, D:4) a scroll of enchant armour (49, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Efoss's Distillery a potion of curing (33 gold) 2 potions of haste (220 gold) a potion of heal wounds (88 gold) 2 potions of lignification (66 gold) a potion of mutation (unknown) (88 gold) a potion of curing (33 gold) a potion of mutation (unknown) (88 gold) a potion of lignification (33 gold) (0, 0, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (2, 0, D:5) an iguana corpse (skeletalised by now) (8, -4, D:5) a quokka corpse (skeletalised by now) (15, 4, D:5) a +0 trident a +0 chain mail Level 6 of the Dungeon [Shop] Nadofot's Book Emporium a parchment of Passwall (105 gold) a parchment of Diamond Sawblades (393 gold) a parchment of Blink (69 gold) a parchment of Animate Dead (156 gold) a parchment of Fulminant Prism (156 gold) a parchment of Nazja's Percussive Tempering (220 gold) a parchment of Fugue of the Fallen (105 gold) a parchment of Alistair's Walking Alembic (220 gold) a parchment of Sandblast (48 gold) a parchment of Arcjolt (220 gold) (4, 2, D:6) a +1 hand axe a +0 robe (4, 4, D:6) a +2 trident of freezing a +0 robe (6, 1, D:6) a +1 robe of cold resistance (6, 2, D:6) a +4 dagger of freezing a +0 robe (17, 9, D:6) a +0 giant club an ogre skeleton (24, 59, D:6) a +0 leather armour (30, 29, D:6) a +0 chain mail (33, 33, D:6) a +0 club (35, 10, D:6) a throwing net (39, 25, D:6) a +0 dagger (40, 27, D:6) an iguana skeleton (43, 24, D:6) a +0 shortbow (46, 47, D:6) a +0 scale mail (48, 47, D:6) the +4 barding of Intuition {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (54, 41, D:6) a hound skeleton Level 7 of the Dungeon (5, 0, D:7) a bullfrog corpse (skeletalised by now) (24, 26, D:7) a +0 sling (29, 23, D:7) a +0 whip a +0 ring mail an orc skeleton (30, 24, D:7) a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour an orc skeleton (31, 23, D:7) a +0 dagger a +0 leather armour an orc skeleton (37, 39, D:7) a +0 war axe (43, 41, D:7) a +0 hand axe (51, -3, D:7) a +0 spear (55, -4, D:7) a goblin corpse (skeletalised by now) (57, -5, D:7) a goblin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (0, 16, D:8) a +0 club a +0 club an orc skeleton (1, 14, D:8) a +0 dire flail a +0 robe (3, 10, D:8) a +0 battleaxe a +0 robe (3, 11, D:8) a +0 spear a +0 robe (4, 10, D:8) a +2 flail a +0 robe (10, 7, D:8) a +0 club a +0 dagger (29, 33, D:8) a +0 spear a gnoll skeleton (30, 33, D:8) a +3 heavy spear a +0 scale mail a +0 flail a gnoll skeleton (31, -1, D:8) a +0 morningstar (31, 33, D:8) a +0 club a gnoll skeleton (31, 34, D:8) a +0 spear a gnoll skeleton (32, 33, D:8) a +0 spear a gnoll skeleton (39, 15, D:8) a +0 whip a +0 hand axe an orc corpse (skeletalised by now) (39, 16, D:8) a +0 club an orc corpse (skeletalised by now) (45, -4, D:8) a +0 plate armour (47, -7, D:8) a +0 dagger a +0 robe an orc skeleton (48, -8, D:8) a +0 hand axe a +0 plate armour an orc skeleton (48, -6, D:8) a +0 short sword (57, -8, D:8) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (57, -7, D:8) a +0 flail (57, -1, D:8) a +0 scale mail (60, 8, D:8) a +0 plate armour Level 9 of the Dungeon [Shop] Noohot's Weapon Shop a +0 club (8 gold) a +0 hand axe (51 gold) 3 darts of disjunction (45 gold) 5 large rocks (127 gold) 5 large rocks (127 gold) 3 atropa-tipped darts (45 gold) a +0 halberd (68 gold) 4 poisoned darts (40 gold) a +1 scimitar of electrocution (374 gold) (0, 0, D:9) a +0 club (1, -1, D:9) a +0 club (1, 0, D:9) a +0 hand axe (2, 2, D:9) a +0 quarterstaff (2, 3, D:9) a +0 quarterstaff (4, 1, D:9) a +0 club (5, 5, D:9) a +0 club (6, 1, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (21, -7, D:9) a +0 dagger a +0 robe (32, 13, D:9) 8 poisoned darts (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (33, 14, D:9) a killer bee corpse (34, 13, D:9) a wand of roots (4) (35, -4, D:9) a +0 leather armour (35, 7, D:9) a ring of magical power (35, 36, D:9) a +0 orcbow (36, 12, D:9) a water moccasin corpse (38, 14, D:9) a howler monkey corpse (41, 37, D:9) a +1 scimitar of flaming (45, 34, D:9) the +1 robe of Makhleb's Whim {Harm Str+7} Harm: It increases damage dealt and taken. Str+7: It affects your strength (+7). It cannot be enchanted further. (46, -6, D:9) a +4 trident of draining a +2 robe of willpower an orb of energy the barachi skeleton of Jeremiah (50, -5, D:9) a yak skeleton (51, -7, D:9) a yak skeleton (55, 12, D:9) a +0 flail a +0 arbalest a +0 chain mail (56, 14, D:9) a +0 giant spiked club a +0 giant spiked club (57, 24, D:9) a +0 quarterstaff (59, 22, D:9) a +0 rapier (60, 38, D:9) a +0 ring mail (62, 9, D:9) a staff of earth