JJL Level 1 of the Dungeon [Shop] Fiheb's Antique Weapon Shop a +0 whip (57 gold) a +0 hand axe (69 gold) a +0 quarterstaff (115 gold) a +0 flail (80 gold) a +0 scimitar (138 gold) a +0 demon trident of flaming (1081 gold) a +2 heavy sling (338 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -12, D:1) a rat corpse (skeletalised by now) (4, -7, D:1) a quokka corpse (skeletalised by now) (5, 12, D:1) a hobgoblin skeleton (6, -6, D:1) a jackal skeleton (7, -6, D:1) a jackal skeleton (9, 6, D:1) a frilled lizard skeleton (13, 15, D:1) a rat skeleton (15, 5, D:1) a hobgoblin corpse (skeletalised by now) (17, -5, D:1) a +0 club (22, -5, D:1) 6 javelins (25, -2, D:1) a +0 dagger (32, 21, D:1) a parchment of Awaken Armour (35, 16, D:1) 3 poisoned darts (41, -3, D:1) a bat corpse (skeletalised by now) (46, 5, D:1) a bat corpse (skeletalised by now) (46, 7, D:1) a bat corpse (skeletalised by now) (47, -11, D:1) a rat corpse (skeletalised by now) (48, -10, D:1) a +0 chain mail (48, 4, D:1) a bat corpse (skeletalised by now) (50, 38, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 8, D:1) a hobgoblin corpse (skeletalised by now) (59, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (2, -1, D:2) a +0 long sword (5, -3, D:2) an adder corpse (skeletalised by now) (5, 17, D:2) a hobgoblin corpse (skeletalised by now) (13, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -5, D:2) a +0 dagger (15, -5, D:2) a +0 robe (17, 6, D:2) a quokka corpse (skeletalised by now) (24, -3, D:2) 6 poisoned darts (25, 13, D:2) a +0 short sword 4 stones (37, 5, D:2) a +0 club a +0 dagger a ball python skeleton a goblin skeleton (37, 6, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin skeleton (37, 7, D:2) a +0 whip an orc skeleton a goblin skeleton (39, 5, D:2) a +0 dagger a +0 helmet a +0 animal skin (39, 6, D:2) a +0 club a +0 sling a +0 club (40, 0, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (5, 14, D:3) a +0 ring mail (6, 6, D:3) an adder corpse (6, 23, D:3) a +0 dagger (23, -8, D:3) a +0 buckler (27, 3, D:3) a rat corpse (29, 26, D:3) a +0 chain mail