JJL Level 1 of the Dungeon [Shop] Epluuss's General Store a parchment of Summon Seismosaurus Egg (143 gold) a parchment of Stone Arrow (96 gold) a phantom mirror (440 gold) a box of beasts (440 gold) a +0 plate armour (198 gold) an inkwell talisman (82 gold) a parchment of Fulminant Prism (143 gold) [Shop] Sarunuecs's Weapon Emporium a +0 short sword (39 gold) 2 datura-tipped darts (23 gold) 5 darts of disjunction (58 gold) a +0 club (6 gold) the +8 rapier of the Turnip {vamp, *Rage rC+ Str+3 Stlth+} (1007 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe (39 gold) a +2 short sword of venom (202 gold) the +9 rapier of Modesty {spect, rElec Str+2} (999 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. [Shop] Luusete's Weapon Boutique a +0 mace (30 gold) a +0 sling (15 gold) a +0 club (5 gold) the +10 quarterstaff "Her Huc" {spect, rPois Dex+3} (800 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 javelins (120 gold) a +1 shortbow of flaming (124 gold) a +0 sling (15 gold) a +0 hand axe (30 gold) a +0 sling (15 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 6, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (37, 9, D:1) a jackal corpse (40, 6, D:1) a +0 whip (42, 39, D:1) a hobgoblin corpse (44, 23, D:1) a +0 whip (51, 47, D:1) a dart slug corpse