Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 6432893222340753523 35 JJL the Poker (level 3, -4/25 (27) HPs) Began as a Merfolk Gladiator on Oct 1, 2026. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1367 turns). JJL the Poker (Merfolk Gladiator) Turns: 1367, Time: 00:01:25 HP: -4/25 (27) AC: 4 Str: 14 XL: 3 Next: 35% MP: 3/3 EV: 13 Int: 7 God: Gold: 89 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of resist corrosion (worn) Wands p - a wand of polymorph (6) Scrolls c - a scroll of enchant armour {unknown} e - 3 scrolls of amnesia {unknown} h - a scroll of identify {unknown} l - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} Potions d - a potion of brilliance {unknown} f - a potion of curing {unknown} j - 2 potions of haste {unknown} k - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 5.4 Polearms - Level 2.0 Throwing + Level 5.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 52% 1 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Frozen Ramparts Ice 0% 1d1 87% 3 Summon Ice Beast Ice/Summ 0% N/A 87% 3 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10628 Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Could not explore, unopened runed door. You open the door. There is an open translucent door here. You barely miss Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You are electrocuted! You hit Crazy Yiuf but do no damage. Crazy Yiuf barely misses you. You barely miss Crazy Yiuf. Crazy Yiuf closely misses you. You hit Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf completely misses you. You hit Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf barely misses you. You hit Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf twirls on the spot. Crazy Yiuf closely misses you. You hit Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf barely misses you. You puncture Crazy Yiuf! Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #.#.# #.#...#.# .<..# #.###.#.# ######## ### ###.# .......# ### #.# ######.# #.# ##### #.# #.# #.# #)..# #.# #.# #.# #...# #.# #.# #.# #.ğ.# #.# #.# #.# #@# #.# #.# #.# #.## #.# #.###.# ##.# #.# #...'.# #.## #.# #####.# ##.# #.# #.# ##.## #.# #.# ##.P.# #.# ### #..PP# #.# #....# #.# You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 3 quokkas 6 ball pythons 2 bats (D:1) A frilled lizard (D:1) 3 goblins A kobold (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 208 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 325 | D:1 | Reached skill level 5 in Polearms 836 | D:2 | Found a faded altar of an unknown god. 837 | D:2 | Encountered a golden eye 839 | D:2 | Encountered a great orb of eyes 845 | D:2 | Encountered a golden eye 854 | D:2 | Encountered a great orb of eyes 934 | D:2 | Encountered Crazy Yiuf 998 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1084 | D:2 | Reached skill level 5 in Dodging 1367 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.4 Dodging | 5 | 5.0 Fighting | | 2.1 Throwing | | 2.0 Action || total ---------------------------++------- Attack: Normal || 73 Melee: Trident || 73 Stab: Sleeping || 6 Armour: Leather armour || 28 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1370 | 1362 | 8 | 0 | 1168 | 2 | 685.0 | Dungeon | 1370 | 1362 | 8 | 0 | 1168 | 2 | 685.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 811 daAuts D:1: 558 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+