JJL Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 15, D:1) a +0 whip (21, 1, D:1) a frilled lizard skeleton (23, 16, D:1) a +0 mace (24, 7, D:1) 3 flux baubles (24, 28, D:1) a ball python corpse (skeletalised by now) (25, 28, D:1) a hobgoblin corpse (skeletalised by now) (26, 22, D:1) a bat corpse (skeletalised by now) (29, 35, D:1) a ball python corpse (skeletalised by now) (30, 5, D:1) a +0 whip a +0 leather armour (36, 24, D:1) a rat skeleton (36, 34, D:1) a +0 whip (39, 32, D:1) a hobgoblin corpse (skeletalised by now) (40, 6, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (40, 9, D:1) a +0 scale mail (41, 0, D:1) a +0 club (41, 8, D:1) a +0 leather armour (42, 20, D:1) a bat corpse (skeletalised by now) (42, 24, D:1) a +0 dagger (47, 9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (20, 28, D:2) a +0 flail (27, 4, D:2) a +0 club (33, -1, D:2) a +0 scale mail (41, -11, D:2) a quokka corpse (skeletalised by now) (46, 18, D:2) a +0 hammer (50, -7, D:2) a ball python corpse (skeletalised by now)