Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 10151323074566266249 60 JJL the Shooter (level 4, 0/26 HPs) Began as a Kobold Hexslinger on Oct 1, 2026. Slain by an ice beast (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (1303 turns). JJL the Shooter (Kobold Hexslinger) Turns: 1303, Time: 00:02:22 Health: 0/26 AC: 2 Str: 5 XL: 4 Next: 24% Magic: 3/5 EV: 15 Int: 14 God: Gold: 100 SH: 0 Dex: 19 Spells: 3/5 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from fire (worn) d - a +6 ring of dexterity Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of summoning {unknown} k - a scroll of enchant armour {unknown} l - a scroll of blinking {unknown} Potions f - a potion of ambrosia {unknown} j - a potion of haste {unknown} Skills: + Level 2.2 Fighting * Level 4.3 Ranged Weapons + Level 3.3 Dodging - Level 1.1 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Sigil of Binding Hex 9% N/A 22% 3 Freeze Ice 0% 1d3 26% 1 Summon Small Mammal Summ 0% N/A 26% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Call Imp Summ 0% N/A 36% 2 Call Canine Familiar Summ 0% N/A 61% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Eringya's Surprising Cr Summ 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16675 Altars: Xom Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You encounter an ice beast. You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! The ice beast closely misses you. You are too injured to fight recklessly! Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (chance to call a sprite on attack: 42%, 63% to hit) You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * The ice beast closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (chance to call a sprite on attack: 42%, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. A giggling sprite leaps out and makes the ice beast trip over its own feet. The ice beast is lightly wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, heavily drained, chance to call a sprite on attack: 50%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the ice beast. A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is moderately wounded. The ice beast hits you. You die... .†### ####.#.#. †(#..... #....# #...# #####.#.# .....Y# # ....#@# ....#.# ...##.# #... #.# #...##.# #...##.#### #...#...... #.......... #.#.######. You could see an ice beast (very drained). Vanquished Creatures An adder (D:2) 6 dart slugs 5 endoplasms 5 hobgoblins 2 quokkas (D:1) 2 ball pythons 10 bats 5 goblins 2 kobolds 8 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 86 | D:1 | Reached skill level 3 in Ranged Weapons 135 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 449 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 560 | D:1 | Learned a level 2 spell: Jinxbite 588 | D:2 | Found Zoyc's Antique Weapon Shoppe. 778 | D:2 | Reached skill level 4 in Ranged Weapons 858 | D:2 | Found a shimmering altar of Xom. 1189 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1295 | D:3 | Encountered an ice beast 1302 | D:3 | HP: 1/26 [ice beast (3)] 1303 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms, chequers_mini_garden D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, basic_altar, grunt_ministairs_7, dk_noncrumbling_4, minmay_misc_feat_encased D:3: layout_basic, nicolae_makhleb_poor_unfortunate_consoles, shapermc_ecumenical_altar_venn, chequers_serial_rivers_micro_b, minmay_distorted, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.3 Dodging | 3 | 3.3 Fighting | 2 | 2.2 Spellcasting | | 1.1 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 76 | 16 || 92 Cast: Jinxbite | 1 | 1 || 2 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 22 | 5 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1323 | 1294 | 29 | 0 | 1110 | 3 | 441.0 | Dungeon | 1323 | 1294 | 29 | 0 | 1110 | 3 | 441.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 697 daAuts D:1: 596 daAuts D:3: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+