Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 7396567304298758775 44 JJL the Shooter (level 3, -3/28 HPs) Began as a Coglin Hunter on Oct 1, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:35 (1077 turns). JJL the Shooter (Coglin Hunter) Turns: 1077, Time: 00:02:36 Health: -3/28 AC: 3 Str: 11 XL: 3 Next: 62% Magic: 3/3 EV: 11 Int: 8 God: Gold: 109 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Carlos} rCold . . . (100%) c - +0 sling {Caihong} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Carlos} c - a +0 sling (offhand) {Caihong} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of silence {unknown} e - 5 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} j - 4 scrolls of teleportation {unknown} m - a scroll of torment {unknown} q - a scroll of noise {unknown} u - a scroll of poison {unknown} Potions d - a potion of moonshine {unknown} f - a potion of might {unknown} k - a potion of berserk rage {unknown} l - 2 potions of heal wounds {unknown} n - 2 potions of invisibility {unknown} o - a potion of magic {unknown} p - a potion of curing {unknown} Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons + Level 1.8 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Scorch Fire 0% 2d5 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* Zot: 16905 *You can no longer be shafted in this branch Altars: Gozag Shops: D:2 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll! The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. x2 The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +2 heavy flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... ######### #.......# ##.......##### ###............## ................... ####.........##.##. ##...<..@.# # #......ğ.# ########.# #ğ# #.).....# ####.#### .# .# # You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) A dart slug (D:1) 3 ribbon worms (D:2) 4 endoplasms (D:1) 4 hobgoblins (D:1) 2 quokkas 5 ball pythons 2 bats (D:1) 2 frilled lizards (D:2) 5 goblins A kobold (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 136 | D:1 | Reached skill level 4 in Ranged Weapons 171 | D:1 | You fall into a shaft and drop 1 floor! 447 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 813 | D:2 | Found an opulent altar of Gozag. 850 | D:2 | Found Tyamep's Antique Scrolls. 1077 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring D:2: layout_rooms, basic_altar, minmay_misc_feat_more_columns, nrook_mini_vaults, nicolae_shop_antique_consumables, minmay_hedge_maze D:3: layout_loops_cross, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.7 Dodging | | 1.8 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 114 Armour: Leather armour || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1093 | 1011 | 82 | 0 | 875 | 3 | 364.3 | Dungeon | 1093 | 1011 | 82 | 0 | 875 | 3 | 364.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 632 daAuts D:2: 430 daAuts D:3: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+