JJL Level 1 of the Dungeon (0, 0, D:1) 6 curare-tipped darts (1, -4, D:1) a +3 short sword (4, 10, D:1) a +0 dagger (12, 2, D:1) a +0 ring mail (13, 32, D:1) a +0 club a kobold corpse (skeletalised by now) (14, -2, D:1) a ball python corpse (skeletalised by now) (14, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 6, D:1) a +0 hand axe (17, 9, D:1) a bat corpse (skeletalised by now) (24, -3, D:1) a rat skeleton (26, 13, D:1) a rat corpse (skeletalised by now) (26, 34, D:1) a bat corpse (skeletalised by now) (29, 32, D:1) a quokka corpse (skeletalised by now) (31, 29, D:1) a +0 dagger (32, 10, D:1) a rat corpse (skeletalised by now) (33, -5, D:1) a +0 whip (33, 22, D:1) a +0 club (34, 29, D:1) a rat corpse (skeletalised by now) (39, 1, D:1) a +0 short sword a kobold skeleton (55, 18, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 3, D:2) a frilled lizard corpse (skeletalised by now) (6, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 3, D:2) 3 stones a +0 whip a kobold corpse (skeletalised by now) (17, 10, D:2) a frilled lizard corpse (18, 9, D:2) a +0 whip (19, 9, D:2) a bat corpse (22, -23, D:2) 3 flux baubles (23, 6, D:2) a +0 short sword (24, -17, D:2) a +0 dagger a goblin corpse (43, -11, D:2) a staff of necromancy