JJL Level 1 of the Dungeon (0, 0, D:1) a +2 helmet of sniping (8, -12, D:1) a +0 club (15, 5, D:1) a +0 ring mail of poison resistance (16, 9, D:1) a jackal skeleton (17, -17, D:1) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (24, 0, D:1) a +0 dagger (26, -2, D:1) a quokka skeleton a ball python skeleton (28, -22, D:1) a frilled lizard corpse (skeletalised by now) (31, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, 28, D:1) a +2 dagger of draining (35, -27, D:1) a +0 leather armour (37, -13, D:1) a hobgoblin skeleton (40, -7, D:1) a ball python corpse (skeletalised by now) (43, -17, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qugol's Weapon Emporium a +0 sling (21 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) 4 boomerangs (112 gold) a +0 club (7 gold) a +0 quarterstaff (70 gold) 4 poisoned darts (33 gold) a +0 short sword (42 gold) [Shop] Pochec's Jewellery Shoppe a +4 ring of slaying (unknown) (360 gold) a +6 ring of intelligence (unknown) (360 gold) a +6 ring of strength (unknown) (360 gold) a +4 ring of slaying (unknown) (360 gold) a +4 ring of slaying (unknown) (360 gold) a +6 ring of dexterity (unknown) (360 gold) a +6 ring of dexterity (unknown) (360 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (2, -23, D:2) a +0 plate armour (6, 7, D:2) a +1 dagger of venom (17, -14, D:2) a quokka corpse (skeletalised by now) (25, -13, D:2) a rat corpse (skeletalised by now) (39, -4, D:2) a +0 leather armour (42, -22, D:2) a rat corpse (skeletalised by now) (44, -17, D:2) a frilled lizard corpse (skeletalised by now) (47, -22, D:2) a quokka corpse (skeletalised by now) (47, -10, D:2) a hobgoblin corpse (skeletalised by now) (47, 12, D:2) a +0 hand axe (50, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, -11, D:2) a frilled lizard corpse (skeletalised by now) (56, -18, D:2) a +0 short sword of venom Level 3 of the Dungeon (5, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, -21, D:3) a +0 scale mail (12, -6, D:3) a +0 short sword (25, -3, D:3) a parchment of Dispel Undead (27, -8, D:3) a +0 mace (37, -10, D:3) a rat skeleton (43, -37, D:3) a +0 short sword (48, -46, D:3) a +1 cloak of corrosion resistance (50, -23, D:3) a +0 sling (54, -16, D:3) a bat corpse (skeletalised by now) (60, -47, D:3) a parchment of Momentum Strike Level 4 of the Dungeon (0, 19, D:4) a +0 leather armour (1, 5, D:4) a ball python skeleton (16, 35, D:4) a +0 robe (18, 27, D:4) an iguana skeleton (22, 42, D:4) an adder corpse (skeletalised by now) (26, 8, D:4) a +0 long sword (27, 16, D:4) a +0 dagger a kobold skeleton (28, 11, D:4) a +2 short sword of protection (28, 30, D:4) a +0 scale mail (29, -3, D:4) a +0 dagger (30, 0, D:4) a howler monkey skeleton (31, 34, D:4) a hobgoblin corpse (skeletalised by now) (31, 35, D:4) a +0 club (41, 3, D:4) a +0 robe (49, 0, D:4) a +3 rapier (53, 9, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (22, -1, D:5) a +0 club (32, -8, D:5) a +0 club (32, -5, D:5) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (33, -2, D:5) a +0 dagger (34, -14, D:5) a +0 hand axe (55, -5, D:5) an adder corpse (skeletalised by now) the Ecumenical Temple