JJL Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (18, 10, D:1) a +0 dagger a goblin skeleton (33, 20, D:1) a hobgoblin skeleton (37, 25, D:1) a parchment of Mercury Arrow (46, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 20, D:1) a +0 leather armour (48, 15, D:1) a +0 short sword (48, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Edado's Book Emporium a parchment of Gloom (88 gold) a parchment of Silence (184 gold) a parchment of Static Discharge (58 gold) a parchment of Apportation (40 gold) a manual of Throwing (800 gold) a parchment of Confusing Touch (88 gold) a parchment of Summon Ice Beast (88 gold) a parchment of Tukima's Dance (88 gold) a parchment of Forge Blazeheart Golem (130 gold) a parchment of Summon Horrible Things (418 gold) a parchment of Construct Spike Launcher (58 gold) a parchment of Teleport Other (88 gold) a parchment of Soul Splinter (40 gold) (0, 15, D:2) a +0 short sword (8, -3, D:2) a +0 robe (19, 11, D:2) the +0 pair of gloves "Byuce" {rC+++ MP+8 Int+3 Stlth-} rC+++: It renders you almost immune to cold. MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (20, 24, D:2) a throwing net (20, 31, D:2) a +0 ring mail (22, 7, D:2) a frilled lizard skeleton (23, -5, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 21, D:2) a staff of fire (33, 30, D:2) a rat skeleton (35, -6, D:2) a +0 dagger (40, 25, D:2) a +0 ring mail (48, 29, D:2) a +0 spear (52, 21, D:2) a +0 whip a kobold corpse (skeletalised by now) (52, 32, D:2) a +0 dagger a kobold corpse (skeletalised by now) (53, -15, D:2) a +0 club (55, -15, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, -1, D:3) a +0 flail a gnoll corpse (6, 43, D:3) a +0 whip (7, 13, D:3) a hobgoblin corpse (12, 2, D:3) a +0 club (38, 43, D:3) a +0 club a goblin corpse