JJL Level 1 of the Dungeon (14, -31, D:1) a +0 club (15, -30, D:1) a frilled lizard skeleton (28, -8, D:1) a stone (36, -4, D:1) a +0 scale mail (45, -26, D:1) a ball python corpse (skeletalised by now) (47, -27, D:1) a bat corpse (skeletalised by now) (47, -19, D:1) a +0 club (48, -35, D:1) a +0 sling Level 2 of the Dungeon (8, -4, D:2) a hobgoblin skeleton (16, 5, D:2) a rat skeleton (16, 16, D:2) a +0 glaive (18, -14, D:2) a +0 hand axe of electrocution (19, 21, D:2) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) a quokka corpse (skeletalised by now) (20, 20, D:2) a +2 mace of protection (24, -15, D:2) the felid skeleton of Natasha (28, -24, D:2) a +0 robe (31, -4, D:2) 5 atropa-tipped darts (38, 6, D:2) the felid skeleton of Natasha (38, 7, D:2) a +0 dagger a frilled lizard skeleton (38, 10, D:2) a quill talisman (39, -18, D:2) a +0 hammer (51, 9, D:2) a +0 dagger (52, 17, D:2) a +0 rapier (57, 8, D:2) a bat corpse (skeletalised by now)