JJL Level 1 of the Dungeon [Shop] Caituply's Antique Weapon Shoppe the +3 morningstar "Ekehapsan" {freeze, Str+7 Int+3} (968 gold) Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. a +0 sling (27 gold) a +6 giant spiked club (622 gold) a +1 dagger of venom (169 gold) a +0 whip (45 gold) a +0 hand axe of flaming (133 gold) a +0 whip (45 gold) a +0 sling (27 gold) (12, 14, D:1) a +0 whip (16, 9, D:1) the inkwell talisman of Qiathiwk {rCorr Str+5} [inkwell talisman] rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). (18, 15, D:1) a rat skeleton (21, -8, D:1) a +0 club (21, 3, D:1) a quokka corpse (skeletalised by now) (22, 2, D:1) a +0 dagger a +0 short sword a hobgoblin skeleton (24, 8, D:1) a hobgoblin corpse (skeletalised by now) (24, 25, D:1) a hobgoblin corpse (skeletalised by now) (29, 21, D:1) a +0 dagger a goblin skeleton (37, -6, D:1) a +0 club a +0 robe (37, -5, D:1) a hobgoblin corpse (skeletalised by now) (48, 3, D:1) a +0 club a goblin corpse (54, 6, D:1) a +0 scale mail (54, 31, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, -27, D:2) 14 gold pieces (3, -25, D:2) a quokka corpse (6, -27, D:2) 10 gold pieces (6, -21, D:2) 11 gold pieces (11, -11, D:2) a ball python corpse (16, -12, D:2) a frilled lizard corpse