Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 12571814281201732785 16 JJL the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Sept 30, 2026. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (609 turns). JJL the Caller (Merfolk Summoner) Turns: 609, Time: 00:01:14 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 2/5 EV: 12 Int: 14 God: Gold: 52 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - 2 potions of mutation {unknown} Skills: + Level 3.1 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Sandblast Erth 2% 2d4 24% 1 Eringya's Surprising Cr Summ 13% N/A 36% 4 Fugue of the Fallen Necr 1% N/A 56% 3 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5385 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. You hit the goblin. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. Nothing appears to happen. The hobgoblin misses you. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. x2 The hobgoblin barely misses you. The goblin attacks as it pursues you! The goblin hits you but does no damage. You closely miss the goblin. The goblin is moderately wounded. You hit the hobgoblin but do no damage. You completely miss the goblin. The hobgoblin completely misses you. The goblin barely misses you. The hobgoblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin misses you. The goblin closely misses you. The hobgoblin barely misses you. Your bat barely misses the goblin. The goblin attacks as it pursues you! The goblin hits you but does no damage. The goblin closely misses you. Your bat closely misses the goblin. The goblin attacks as it pursues you! The goblin barely misses you. The goblin attacks as it pursues you! The goblin closely misses you. You hit the goblin. You kill the goblin! You hit the goblin. Your bat barely misses the goblin. The goblin hits you with a +0 club. You die... #.....#.#.#.#...........### ###....#.#<#.#.##.#####...# #...#.#.#.#........####.. #..#.#.#.#.#..#.##....... #...#.#.#.#...#.######### #.#.#.#..##.....# # #...#....#.....####### #....##..#.#......รท..# #.#.. #.@#.###..####..# #.#.. ##)g.# ##..# ... #.#..###ggg# ##... ... .......b..# ##.. ..# ..........# ### #.. ..........# ### ..........##### # [.............. ....$.....####. You could see 2 hobgoblins, 2 goblins and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 11 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 609 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | | 2.1 Spellcasting | | 2.2 Summonings | | 4.3 Action || total ---------------------------++------- Attack: Normal || 95 Melee: Unarmed || 78 Hand axe || 21 Cast: Summon Small Mamm || 18 Stab: Sleeping || 3 Armour: Robe || 77 Dodge: Dodged || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 606 | 7 | 29 | 368 | 1 | 613.0 | Dungeon | 613 | 606 | 7 | 29 | 368 | 1 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+