Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 11191921659453344267 42 JJL the Apothecary (level 3, -2/24 HPs) Began as a Merfolk Alchemist on Sept 29, 2026. Slain by a hobgoblin ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:42 (1289 turns). JJL the Apothecary (Merfolk Alchemist) Turns: 1289, Time: 00:04:42 Health: -2/24 AC: 2 Str: 8 XL: 3 Next: 56% Magic: 1/6 EV: 12 Int: 16 God: Gold: 40 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (100%) c - +0 morningstar rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of wildshape Stlth ++ d - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons c - a +0 morningstar (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of wildshape (worn) d - a ring of positive energy (worn) Scrolls I - a scroll of immolation Potions g - a potion of magic d - 4 potions of curing {unknown} f - a potion of mutation {unknown} Skills: + Level 3.7 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting - Level 0.7 Conjurations + Level 4.7 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 10% 2 Summon Small Mammal Summ 8% N/A 21% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10701 Altars: Fedhas Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (severely wounded, poisoned) Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. You kill the endoplasm! The hobgoblin closely misses you. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin, wielding a +0 whip Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin hits you with a +0 whip. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. The hobgoblin hits you but does no damage. Your magical contamination has completely faded away. The hobgoblin looks more healthy. The hobgoblin attacks as it pursues you! The hobgoblin hits you with a +0 whip! You die... ####### #.....# ########### #.###.# #.........# #.# #.# #.........# #.# #.### #.....)...###### #.# #.... ####..............######.####### #.............................>. ##.##..........g@..############.# .....#........g....# #.# ##.#.#.#...#.#.....# #.. #. ..#.....#.....### #.# . .....#.######### #.. #j....#.# #.# #..<#.#.# #.# #?.#..#.# #.. ... ..# #)# You could see 2 hobgoblins. Vanquished Creatures An adder (D:2) A dart slug (D:1) 8 endoplasms 4 hobgoblins 2 quokkas (D:1) 4 ball pythons 3 bats (D:1) A frilled lizard (D:1) 4 goblins 3 kobolds (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Found a faded altar of an unknown god. 245 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 989 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1248 | D:2 | Found a blossoming altar of Fedhas. 1289 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms, hellmonk_ecumenical_altar_blasted D:2: layout_basic, basic_altar, uniq_jessica Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.7 Stealth | | 2.1 Spellcasting | | 2.5 Conjurations | | 0.7 Alchemy | | 4.7 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 16 Morningstar || 13 Cast: Poisonous Vapours || 52 Stab: Sleeping || 1 Armour: Robe || 44 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1298 | 1240 | 58 | 7 | 906 | 2 | 649.0 | Dungeon | 1298 | 1240 | 58 | 7 | 906 | 2 | 649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 369 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+