Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 6753566636296452135 7 JJL the Apothecary (level 2, 0/19 HPs) Began as a Merfolk Alchemist on Sept 29, 2026. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (174 turns). JJL the Apothecary (Merfolk Alchemist) Turns: 174, Time: 00:01:10 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 0/5 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons b - a +0 trident (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 0.7 Conjurations * Level 4.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Summon Small Mammal Summ 4% N/A 24% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5823 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. The jackal completely misses you. The jackal bites you. You kill the jackal! You have reached level 2! You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal You miscast Poisonous Vapours. Nothing appears to happen. The frilled lizard barely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The frilled lizard attacks as it pursues you! The frilled lizard barely misses you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 You miss the frilled lizard. The jackal barely misses you. The frilled lizard closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The rat attacks as it pursues you! The rat bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. You die... ###############...#.#...#.†....# ...<..#.....#.#................# #.....#..#..#.#...#.##.........# #.....#..#..#.....#.#..†#......# .................[.............# #..#..#.......#......##..####### #..#.....#..#.#†.....##..####### ###############.Kl...##......... ###.@h.............. #......r...##......... #...........##.#†.##### #+###.....$###.#..# #.......##.##... #.......##.# .... #...>...##.# #.#... #.......#### .#..? #..j....# .# .. You could see a jackal, a kobold, a frilled lizard and a rat. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 174 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, basic_ecumenical_altar, hangedman_decor_points, chequers_serial_rivers_room_b, hex_medium, chequers_decorated_corner Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 13 Trident || 6 Cast: Poisonous Vapours || 10 Stab: Sleeping || 1 Armour: Robe || 44 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 20 | 55 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 20 | 55 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+