Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 1712529113308667897 59 JJL the Apothecary (level 4, -11/30 HPs) Began as a Merfolk Alchemist on Sept 29, 2026. Mangled by an orc wizard ... wielding a +2 dagger of electrocution (18 damage) ... on level 3 of the Dungeon. The game lasted 00:03:54 (2084 turns). JJL the Apothecary (Merfolk Alchemist) Turns: 2084, Time: 00:03:55 Health: -11/30 AC: 2 Str: 14 XL: 4 Next: 3% Magic: 1/8 EV: 12 Int: 14 God: Gold: 78 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . (100%) e - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons d - a +0 hand axe Missiles c - 3 atropa-tipped darts Armour a - a +0 robe (worn) Magical Staves e - a staff of alchemy (weapon) Jewellery b - a +6 ring of strength (worn) Talismans f - a medusa talisman Scrolls c - a scroll of silence {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} m - a scroll of fear {unknown} n - a scroll of revelation {unknown} Potions g - a potion of magic f - 3 potions of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of berserk rage {unknown} l - a potion of haste {unknown} Skills: + Level 3.9 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting - Level 0.7 Conjurations + Level 4.9 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 28% 2d7 11% 2 Olgreb's Toxic Radiance Alch 23% N/A 28% 4 Mephitic Cloud Conj/Alch/Air 10% N/A 30% 3 Sticky Flame Fire/Alch 13% 2d5 63% 4 Anguish Hex/Necr 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15908 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour You feel a surge of power! Poisonous fumes billow around the orc priest! The orc priest is poisoned. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest barely misses you. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, poisoned) You feel a surge of power! Poisonous fumes billow around the orc priest! The orc priest looks even sicker. The orc priest barely misses you. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The orc priest looks satisfied for a moment. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, very poisoned) You feel a surge of power! Poisonous fumes billow around the orc priest! The orc priest looks even sicker. You see here a quokka corpse. You kill the orc priest! You have reached level 4! You start resting. Something hits you. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... .# .# #..†.... .# ..# #..####. .# #..####..# #. ##.# #.......# #. #.. ......†.#.# #. #.# ######..#.# #. ##)## ##### #..#.####. #...## ##...## #......... #.#.#.#######@###.###.##.##### #.##........)†.# #.....##.##### ## ###.#######.###.######...... #.## ##...## ####### #.# ##### ## There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 4 endoplasms 5 hobgoblins 3 jackals (D:1) An orc (D:3) A quokka (D:3) 4 ball pythons 2 bats (D:1) 3 goblins (D:2) 2 kobolds 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 765 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1273 | D:2 | Found a faded altar of an unknown god. 1673 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 2083 | D:3 | Reached XP level 4. HP: 11/30 MP: 1/8 2084 | D:3 | Mangled by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_run_dry D:3: minmay_skewed_foursquare, layout_loops_ring, mainiacjoe_overflow_brackets, chequers_temple_overflow_minitemple, hangedman_decor_diamond_cutter Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.9 Stealth | | 2.1 Spellcasting | | 2.7 Conjurations | | 0.7 Alchemy | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 44 | || 44 Melee: Unarmed | 14 | || 14 Staff | 24 | || 24 Hand axe | 6 | || 6 Cast: Poisonous Vapours | 41 | || 41 Stab: Sleeping | 1 | || 1 Armour: Robe | 23 | 1 || 24 Dodge: Dodged | 46 | || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2090 | 2055 | 35 | 1 | 1810 | 3 | 696.7 | Dungeon | 2090 | 2055 | 35 | 1 | 1810 | 3 | 696.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1170 daAuts D:2: 746 daAuts D:3: 173 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+