Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 14990634096081101012 58 JJL the Apothecary (level 4, -3/32 HPs) Began as a Merfolk Alchemist on Sept 29, 2026. Slain by a kobold ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1215 turns). JJL the Apothecary (Merfolk Alchemist) Turns: 1215, Time: 00:02:24 Health: -3/32 AC: 0 Str: 8 XL: 4 Next: 2% Magic: 5/8 EV: 12 Int: 14 God: Gold: 72 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . (100%) b - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) (no body armour) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +0 falchion (weapon) c - a +5 club Armour a - a +0 robe d - a +2 robe of fire resistance Wands a - a wand of flame (21) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of vulnerability {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: - Level 1.0 Fighting + Level 3.7 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting - Level 0.7 Conjurations + Level 4.8 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 11% 2 Soul Splinter Necr 4% N/A 22% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 15% N/A 30% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10779 Altars: Shops: D:1 ( Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You have reached level 4! Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin looks more healthy. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a +5 club; a +2 robe of fire resistance; a wand of flame (21) Things that are here: a +5 club; a +2 robe of fire resistance; a wand of flame (21) c - a +5 club; d - a +2 robe of fire resistance; a - a wand of flame (21) The kobold shouts! You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +2 robe of fire resistance. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You continue putting on your +2 robe of fire resistance. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You continue putting on your +2 robe of fire resistance. The kobold closely misses you. You continue putting on your +2 robe of fire resistance. The kobold hits you with a +0 whip. You die... #.#. #. #.# #..## ...."# ......# ....... .......##### .......@...### ......K###...########### ....... ###............ ....... ############# ......# # <....# ## #.#.# #. #.#. ####. #.... You could see a kobold. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) An endoplasm (D:1) 3 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 4 bats 4 goblins 2 kobolds 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 316 | D:1 | Found Isuby's Antique Weapon Shoppe. 410 | D:2 | Encountered Robin 765 | D:1 | Reached skill level 1 in Fighting 960 | D:2 | Reached XP level 3. HP: 18/26 MP: 3/6 1186 | D:2 | Encountered Jessica 1192 | D:2 | Killed Jessica 1193 | D:2 | Reached XP level 4. HP: 14/32 MP: 3/7 1215 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, serial_shops, shop D:2: layout_rooms, uniq_jessica, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.7 Fighting | 1 | 1.0 Stealth | | 2.1 Spellcasting | | 2.6 Conjurations | | 0.7 Alchemy | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 4 || 33 Melee: Unarmed | 19 | || 19 Falchion | 10 | 4 || 14 Punch | 1 | || 1 Cast: Poisonous Vapours | 25 | 1 || 26 Armour: Robe | 38 | 3 || 41 None | | 3 || 3 Dodge: Dodged | 41 | 3 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1219 | 1058 | 161 | 21 | 847 | 2 | 609.5 | Dungeon | 1219 | 1058 | 161 | 21 | 847 | 2 | 609.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 304 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+