JJL Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -27, D:1) a +0 club a goblin skeleton (5, -19, D:1) a stone a kobold skeleton (8, -7, D:1) a +0 scale mail (11, -18, D:1) a +0 club a goblin skeleton (17, -22, D:1) a bat skeleton (21, 14, D:1) a +0 robe (22, -20, D:1) a frilled lizard skeleton (26, -20, D:1) a +0 whip (26, 12, D:1) a bat corpse (skeletalised by now) (27, -14, D:1) a hobgoblin skeleton (27, -8, D:1) an adder skeleton (28, -4, D:1) a frilled lizard skeleton (33, -20, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 10, D:2) a +0 quarterstaff (10, -3, D:2) a +0 short sword (10, 4, D:2) a +0 dagger a goblin skeleton (10, 8, D:2) a +0 plate armour (11, 3, D:2) 5 stones a +0 short sword a kobold skeleton (28, 31, D:2) a +0 club a +0 sling a +0 dagger a rat skeleton a goblin skeleton a quokka skeleton a rat skeleton (30, 33, D:2) a rat corpse (skeletalised by now) (38, 31, D:2) a rat corpse (skeletalised by now) (42, 7, D:2) a ball python skeleton (42, 16, D:2) a ball python corpse (skeletalised by now) (48, 19, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (4, -1, D:3) a scroll of identify (6, 28, D:3) a +0 short sword a +0 leather armour (9, 33, D:3) a +2 mace of holy wrath (13, 20, D:3) a +0 dagger (14, 5, D:3) a +0 dire flail (14, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (15, 10, D:3) a +0 dagger (17, 7, D:3) a hound skeleton (31, 2, D:3) a hobgoblin corpse (skeletalised by now) (32, 2, D:3) a +0 hand axe (37, 2, D:3) a +0 whip (38, 11, D:3) a +0 club