JJL Level 1 of the Dungeon (2, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -13, D:1) a +0 dagger (16, -7, D:1) a +0 dagger a goblin skeleton (16, -6, D:1) a +0 whip (22, -8, D:1) a ball python skeleton (22, -3, D:1) a ball python skeleton a bat skeleton (33, 22, D:1) a +0 whip (34, 7, D:1) a hobgoblin skeleton (35, -3, D:1) a +0 leather armour (35, 22, D:1) a +0 club (38, -1, D:1) an orb of energy (38, 18, D:1) a hobgoblin skeleton (42, 13, D:1) a +0 dagger a goblin skeleton (43, 14, D:1) a +0 dagger a goblin skeleton (45, 2, D:1) a +0 club (46, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a rat corpse (skeletalised by now) (4, 33, D:2) a +0 robe (8, 29, D:2) a ball python corpse (skeletalised by now) (18, 5, D:2) a +0 dagger (19, 38, D:2) a +0 dagger (41, -10, D:2) a +0 dagger (41, 17, D:2) a hobgoblin skeleton (44, 15, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (45, 15, D:2) a +2 pair of gloves of hurling Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (2, -7, D:3) a +0 club (3, -4, D:3) a +0 mace (7, 24, D:3) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (8, 26, D:3) a +0 falchion an orc skeleton (8, 27, D:3) a +0 chain mail (10, -4, D:3) a +0 hand axe (10, 22, D:3) a +0 dagger a +0 ring mail an orc skeleton (11, 22, D:3) a +0 club a +0 leather armour an orc skeleton (11, 23, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 dagger an orc skeleton (11, 24, D:3) a +0 club a +0 robe (20, 45, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, 40, D:3) a +0 quarterstaff (48, 36, D:3) a +2 dagger of draining